Runyan's Leader Mod
Posted: Sun Jan 03, 2010 8:18 pm
I played AACW for a couple years and did a leader mod for that game, so I have a lot of experience in evaluating the generals included in a Civil War game. In my first two games of WBTS, I was generally impressed with the accuracy of the generals available, but did notice a problem out west. Phil Sheridan was running wild out west with a large cavalry unit at a time when he was historically riding a desk. I thought this created an extra early game edge for the Union, so I knew there was and is room for a little improvement.
This mod reevaluates many of the generals rank and date of availability, particularly for the 1861-1862 period. Most generals were not changed. Some generals are available earlier than previously, although usually at the next lower rank. This was particularly applied to some cavalry generals of both sides. I wanted to add a couple extra Union cavalry colonels out west, but this caused a problem with the game, so if anyone knows how to add generals, let me know.
Most changes will I think not be noticed by most players. The most significant are for Sheridan and Grant. Sheridan can still appear early, but only as a colonel, so shouldn't run wild over the Confederates. Grant starts on the map, but as a brigadier, so his rise to army command should take somewhat longer. Game balance effect of the mod is therefore somewhat in favor of the Confederacy.
To apply the mod, simply copy the attached file into the C:War Between the States/dat folder and overwrite the file. Make a copy of the original file for backup and put it in another location.
This is version 1.0 of the mod. I plan to continue to evaluate more generals and how they fit in chronologically as I play a few more games, so a few more tweaks to the list are possible.
This mod reevaluates many of the generals rank and date of availability, particularly for the 1861-1862 period. Most generals were not changed. Some generals are available earlier than previously, although usually at the next lower rank. This was particularly applied to some cavalry generals of both sides. I wanted to add a couple extra Union cavalry colonels out west, but this caused a problem with the game, so if anyone knows how to add generals, let me know.
Most changes will I think not be noticed by most players. The most significant are for Sheridan and Grant. Sheridan can still appear early, but only as a colonel, so shouldn't run wild over the Confederates. Grant starts on the map, but as a brigadier, so his rise to army command should take somewhat longer. Game balance effect of the mod is therefore somewhat in favor of the Confederacy.
To apply the mod, simply copy the attached file into the C:War Between the States/dat folder and overwrite the file. Make a copy of the original file for backup and put it in another location.
This is version 1.0 of the mod. I plan to continue to evaluate more generals and how they fit in chronologically as I play a few more games, so a few more tweaks to the list are possible.