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1.08 status
Posted: Thu Jan 14, 2010 10:47 pm
by Dancing Bear
Hi Marshall
I notice you are continuing to crunch thorugh bugs which is great, but can you give us an update on 1.08?
DB
RE: 1.08 status
Posted: Fri Jan 15, 2010 12:05 pm
by MarshallEllis
DB:
Would be happy to!
I am creating another 1.08 build this morning and should be uploading shortly! I have needed to double back a few times on some of my fixes but hopefully what I will be uploading today will be our first BETA! (Fingers crossed)!
RE: 1.08 status
Posted: Thu Jan 21, 2010 10:18 pm
by Dancing Bear
Only because I'm anxious to see 1,08, I'll ask how is it going? I'd like to get working wit the sim phases, and playing with some of the fixes (although I'd be happy to wait for some of those recent fixes to make it into 1.08).
RE: 1.08 status
Posted: Fri Jan 22, 2010 12:14 pm
by MarshallEllis
DB:
No problem! I'm excited as well! I am trying to get the AI to be a little smarter about laspes (Just letting it happen too much) so I doubled back and have been working that as well as adding a few fixes. The testers are HOPEFULLY testing your first BETA. Apologize but this one was a doozy!
RE: 1.08 status
Posted: Wed Jan 27, 2010 11:42 am
by kirk23_MatrixForum
Any news on possible release date of 1.08 beta?[:)]
RE: 1.08 status
Posted: Thu Jan 28, 2010 11:14 am
by MarshallEllis
Well, I'm trying to get this "Battle file not recognized" problem fixed and added to 1.08 so I'm delaying a bit longer...
Will keep you posted...
RE: 1.08 status
Posted: Thu Jan 28, 2010 5:40 pm
by bresh
ORIGINAL: Marshall Ellis
Well, I'm trying to get this "Battle file not recognized" problem fixed and added to 1.08 so I'm delaying a bit longer...
Will keep you posted...
Hope you manage to fix the allied port defense to.
Its rather important.
Regards
Bresh
RE: 1.08 status
Posted: Fri Jan 29, 2010 12:45 pm
by MarshallEllis
Might even try to do that...
RE: 1.08 status
Posted: Fri Jan 29, 2010 1:04 pm
by MarshallEllis
ORIGINAL: bresh
ORIGINAL: Marshall Ellis
Well, I'm trying to get this "Battle file not recognized" problem fixed and added to 1.08 so I'm delaying a bit longer...
Will keep you posted...
Hope you manage to fix the allied port defense to.
Its rather important.
Regards
Bresh
Squeezed it in this morning!
Appreciate the save game! That really helped!
RE: 1.08 status
Posted: Fri Feb 05, 2010 1:32 am
by Dancing Bear
How is 1.08 coming along? Are the testers finding much that requires fixing?
RE: 1.08 status
Posted: Fri Feb 05, 2010 4:19 am
by bresh
When will we get the option of removing quick-singlecorps combats ?
I know some of us requested this for a while to.
Its unbalancing parts of the game.
Regards
Bresh
RE: 1.08 status
Posted: Fri Feb 05, 2010 11:06 am
by MarshallEllis
Bresh:
I'm not working this as a priority issue as of today? I'm not opposed to this but it's just not that high on my list rt now.
I can maybe add in 1.09 BUT 1.08 is just about locked up!
RE: 1.08 status
Posted: Fri Feb 05, 2010 11:08 am
by MarshallEllis
ORIGINAL: Dancing Bear
How is 1.08 coming along? Are the testers finding much that requires fixing?
All seems to be quiet on the Western front! I am probably going to give the build to Matrix on Monday for our first BETA! I am working on 1.09 as we speak.
RE: 1.08 status
Posted: Sun Feb 07, 2010 10:43 am
by bresh
ORIGINAL: Marshall Ellis
Bresh:
I'm not working this as a priority issue as of today? I'm not opposed to this but it's just not that high on my list rt now.
I can maybe add in 1.09 BUT 1.08 is just about locked up!
I think its pretty high on the wish list, for game balance, and when making it a option it allows groups to decide themself.
I think the issue with garrisoned-depots stopping movement, actually was creating some sort of balance with this issue, but when this changes, the ballance drops again.
Regards
Bresh