BOB Eagle Day Map Mod v2
Posted: Fri Jan 15, 2010 2:52 pm
Eagle Day Map Mod v2 for Maxtrix Games, Gary Grigsby's Eagle Day to Bombing of the Reich
1. Make a backup copy of the following files:
bmapa01.bmp
bmapa02.bmp
bmapa03.bmp
bmapa04.bmp
BobMap000.bmp
BobMap001.bmp
BobMap002.bmp
which are located in this folder, given you installed the game in the default folder:
C:\Matrix Games\Gary Grigsby's Eagle Day to the Bombing of the Reich\DAT\ART\MapArt
2. Place the modified .bmps in this zip file in the above folder.
3. If you don't like the artwork, use your backup files to replace my modified files.
4. Please note that the display engine may create minor errors in the coastline and group boundary lines depending on the zoom level. This is beyond my control.
Given the density and location of targets, I have opted not to place location name labels on the map. The labels would have to be warped or angled in order to be placed anywhere near the actual location, and this would only further clutter a very busy map.
1. Make a backup copy of the following files:
bmapa01.bmp
bmapa02.bmp
bmapa03.bmp
bmapa04.bmp
BobMap000.bmp
BobMap001.bmp
BobMap002.bmp
which are located in this folder, given you installed the game in the default folder:
C:\Matrix Games\Gary Grigsby's Eagle Day to the Bombing of the Reich\DAT\ART\MapArt
2. Place the modified .bmps in this zip file in the above folder.
3. If you don't like the artwork, use your backup files to replace my modified files.
4. Please note that the display engine may create minor errors in the coastline and group boundary lines depending on the zoom level. This is beyond my control.
Given the density and location of targets, I have opted not to place location name labels on the map. The labels would have to be warped or angled in order to be placed anywhere near the actual location, and this would only further clutter a very busy map.
