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Music

Posted: Thu Jan 21, 2010 12:40 pm
by Epsilon
What kind of music, if any, is there in the game?
Many other good 4x games have employed a good soundtrack like Civilization 4, Galactic Civilizations, etc. To compare with an indie game that is worth mentioning Ai War, it's got a very good soundtrack that is reminiscent of old tracker or mod music in a sense and it fits well with the 'retro' 2d look of the game and it's evil Ai.

RE: Music

Posted: Thu Jan 21, 2010 12:52 pm
by LarryP
It has good music which is well fitting for a space exploration game. You can also add your own music. You can hear it somewhat in the videos at YouTube.com.

RE: Music

Posted: Thu Jan 21, 2010 1:08 pm
by Epsilon
Thats great, I love listening to the music in strategy games like this :)

RE: Music

Posted: Thu Jan 21, 2010 1:12 pm
by LarryP
Me too. The opening music in DW is what I would expect to hear. Elliot did a good job of what he chose.

I have music folders that I use for different games. I use Windows Media Player and make playlists for different type games. It plays in the background well, and I turn off the in game music.

RE: Music

Posted: Thu Jan 21, 2010 1:44 pm
by ASHBERY76
Well I do not expect it to have Vangelis considering the budget.I just hope it is better than SEV,which was awfull.

RE: Music

Posted: Mon Jan 25, 2010 12:16 pm
by hadberz
You can also add your own MP3s to the music folder and DW will play them just fine.

RE: Music

Posted: Mon Feb 08, 2010 12:20 pm
by rhohltjr
Comparing to MOO3. What sort of diplomacy screens and SFX display/play(during diplomacy)?

[:)]

RE: Music

Posted: Mon Feb 08, 2010 4:40 pm
by Baleur
ORIGINAL: rhohltjr

Comparing to MOO3. What sort of diplomacy screens and SFX display/play(during diplomacy)?

[:)]

Interface sound question? I want to know too [:D]
Omg, Sword of The Stars, that game had some of the best interface blips and blops and swooch's i've ever heard in a game lol :P