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Corsica. Such an interesting place, who knew?

Posted: Wed Feb 10, 2010 9:30 pm
by Dancing Bear
Hi all
we just had a strange teleport occur at the end of a temporary access, (i.e. 3 months after the termination of a war). In this case, Russian forces in French controlled Wurzburg were teleported to Russian conquored Corsica when the access expired. This seems odd, when mother Russia is not that far away (9 land areas or 7 areas via a land/sea route). (It is 8 land & sea areas from Wurzburg to Corsica).
I recall this was reported previously in 1.02 with an Austrian army. Likely the game should not consider moving forces to conquoured islands when there routes the home country available by land available, even if they have more areas, or the should consider routing across land and sea areas back to the home nation before going isolated islands.
DB.

RE: Corsica. Such an interesting place, who knew?

Posted: Wed Feb 10, 2010 10:51 pm
by Mardonius
Too funny...

RE: Corsica. Such an interesting place, who knew?

Posted: Wed Feb 17, 2010 11:51 am
by Skanvak
Normally the corps should be removed not teleported. Correct implementation of the rule would be better.

RE: Corsica. Such an interesting place, who knew?

Posted: Fri Feb 19, 2010 12:29 pm
by Marshall Ellis
Should they really be removed and factors lost?

RE: Corsica. Such an interesting place, who knew?

Posted: Fri Feb 19, 2010 11:11 pm
by bOrIuM
according to how I play in my board games, the russian army should be allowed to stay in Wurzburg as it is not French yet. It shouldt only apply after a white peace. France is just the controling player. I already talked about this earlier.. makes the minors free to anyone at war with Fr.

RE: Corsica. Such an interesting place, who knew?

Posted: Sun Feb 21, 2010 6:10 pm
by Skanvak
Yes, the unit should be detroyed after the 3 months period. The teleportation (auto-rapatriation)is the basic rules without the 3 months periods.

RE: Corsica. Such an interesting place, who knew?

Posted: Mon Feb 22, 2010 1:32 am
by ereiser
Actually, in the original, optional, EiA rule (rule 12.4), city garrisons had to be removed by 3 months, all other forces and depots and depot garrisons by 6 months.  If not removed by 6 months, the forces were stood down/scuttled (destroyed).
 
ER

RE: Corsica. Such an interesting place, who knew?

Posted: Sun Feb 28, 2010 7:18 am
by Skanvak
Ereiser is  correct. I really like the game to implement htis rule correctly.