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mod quirk

Posted: Sat Feb 27, 2010 2:47 am
by jackyo123
I am working on a modified scen 6 (dec8 start), and for some reason, my increased size japanese engine factories are showing their 'historical' - i.e - scen 6 unmodded - # of engines/airframes.

can anyone think of a reason why this would be so?

For instance - Tokyo has been changed from 200 ha-35's to 220 - yet the scenario starts, and tokyo has 200 ...

have double checked 2x.

any ideas?

RE: mod quirk

Posted: Sat Feb 27, 2010 2:50 am
by JuanG
If you could post a screenshot of Tokyo in the editor it might help me figure it out.

Thanks.