mod quirk
Posted: Sat Feb 27, 2010 2:47 am
I am working on a modified scen 6 (dec8 start), and for some reason, my increased size japanese engine factories are showing their 'historical' - i.e - scen 6 unmodded - # of engines/airframes.
can anyone think of a reason why this would be so?
For instance - Tokyo has been changed from 200 ha-35's to 220 - yet the scenario starts, and tokyo has 200 ...
have double checked 2x.
any ideas?
can anyone think of a reason why this would be so?
For instance - Tokyo has been changed from 200 ha-35's to 220 - yet the scenario starts, and tokyo has 200 ...
have double checked 2x.
any ideas?