some of the stuff I been working on for the New OOBs
the BoBs, combat has been reworked, Harley's changes to the Code, works very well with the BTR side, but kind of were getting damaged planes in the BoB side
while not really able to work with the AI as such, I was able to get some tricks and twists in, to give the LW AI a little better chance of doing better
(it can win the one day and the one week battles in both BoB/BoB41, it will give you a battle in BoB and has a chance to win in BoB41, but for the full game, while it will try, I need to get to the code, to force the AI to focus on what it needs to do (Nick and I, in AI games were able to get the LW AI to go 4 months, but it will lose the AS sudden death rule)
got a very good data base for the RAF pilots now, was able to find out almost all of the pilots who flew in the battle, with there full names (and with in reason, there scoring as well, going off of Pilot claims, vs Goverment lists, so we got a good number of RAF Aces now) got rid of a number of "non" pilots and gunners
added in more LW pilots as I found them
in BoB41, was able to rename the It Units to there correct names and plane types, and depending on the battle being fought, the It may be kind of nasty (or at least Helpful
in BTR, I kind of forget everything I was working on
correct It Unit names and plane types flown
adding in lots of It's Airfields (most books dealing with this area, tend to only show the bases the LW used, not the bases the It were using)
corrected names, added names (correcting/adding pilots from the BoB who were still around in 43/44, with updated scoreing (for the ones who did score)
we need a new map panel, that Nick made up
some data changes/fixes to production (nothing major)
