Allied Damage Control
Posted: Mon Mar 01, 2010 9:16 pm
Do you prefer to have Allied Damage Control enabled?
Does this preference make any difference in pbem games?
How much damage is prevented / repaired when a hit occurs?
Do you believe the developers have "simulated" this correctly with real world?
I am trying a hotseat game setup with [1] of the Shokaku Vals set at 20K to inflict damage on Yorktown and [1] of the SBDs set at 20K to hammer the Shokaku... There are no other ships in the Task Forces...
I have not set any CAP or any other aircraft.
I am getting some interesting results with the Allied Damage Control OFF...
A single hit has severe consequences....
Yet with it set to ON that same single hit appears to only scrape the paint....
Anyone else seen this advantage / disadvantage???
Does this preference make any difference in pbem games?
How much damage is prevented / repaired when a hit occurs?
Do you believe the developers have "simulated" this correctly with real world?
I am trying a hotseat game setup with [1] of the Shokaku Vals set at 20K to inflict damage on Yorktown and [1] of the SBDs set at 20K to hammer the Shokaku... There are no other ships in the Task Forces...
I have not set any CAP or any other aircraft.
I am getting some interesting results with the Allied Damage Control OFF...
A single hit has severe consequences....
Yet with it set to ON that same single hit appears to only scrape the paint....
Anyone else seen this advantage / disadvantage???