"Role Playing" and Promotion
Posted: Wed Mar 10, 2010 2:26 pm
Not quite turn 200 yet and I'm already getting quite attached to some of my pilots. Obviously their just lumps of data there to wipe out other bits of data, but I like the scorecard element. Got a few in the 20s of kills (mainly Me410 pilots), so no idea what is good but I like to keep an eye on them (also best foreigner etc.) Guessing these 20+ guys would have quite a score if they survive... but I'm thinking that a bit unlikely and I've already lost a fair few aces.
Also, bearing in mind the "filler name" database, have also noticed a couple of Allied pilots. Gibson got wounded on crash landing I noticed but more closer to home I noticed Spitfire Pilot Raymond Baxter got the chop during a raid on the Gustav Line. He's notable as one of my school's famous "old boys" but later as a TV presenter in the UK (a career I guess he doesn't have following this game!) HS is also adding my schools Headmaster (while I was there anyway) who was a Mosquito pilot in the war.
More specifically about the game, I was wondering how promotion is worked out. Is it simply that whatever level of organisation has a certain number of slots associated with rank and pilots move into them by the "dead man's shoes" principle? Of course when wounded pilots come back they presumably retain their previous rank and fill in an available slot. From this I wonder:
> Are there any "tours" in that pilots fly a certain number of missions and then disappear (thinking allies mainly of course), or do pilots just keep flying in the same unit until they get killed?
> Do promotions happen "in place" for any reason other than to fill a vacancy, and is this purely dependent on the level of organisation they are flying for?
> And (slightly associated with this topic), does Jv44 in its historical context get created in the game?
Also, bearing in mind the "filler name" database, have also noticed a couple of Allied pilots. Gibson got wounded on crash landing I noticed but more closer to home I noticed Spitfire Pilot Raymond Baxter got the chop during a raid on the Gustav Line. He's notable as one of my school's famous "old boys" but later as a TV presenter in the UK (a career I guess he doesn't have following this game!) HS is also adding my schools Headmaster (while I was there anyway) who was a Mosquito pilot in the war.
More specifically about the game, I was wondering how promotion is worked out. Is it simply that whatever level of organisation has a certain number of slots associated with rank and pilots move into them by the "dead man's shoes" principle? Of course when wounded pilots come back they presumably retain their previous rank and fill in an available slot. From this I wonder:
> Are there any "tours" in that pilots fly a certain number of missions and then disappear (thinking allies mainly of course), or do pilots just keep flying in the same unit until they get killed?
> Do promotions happen "in place" for any reason other than to fill a vacancy, and is this purely dependent on the level of organisation they are flying for?
> And (slightly associated with this topic), does Jv44 in its historical context get created in the game?