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Game Crashes at same point in turn

Posted: Wed Mar 17, 2010 12:42 am
by blastpop
I got this message during a multiplayer game- it crashes at the same point during a rout of one of my units- I tried it 4 times:

NullPointerException
1.1.1 2010 03 12
{}
gamelogic.s.RoutPath.movePathGrow o gamelogic.BestFirstMovePath o gamelogic.s.RoutPath i4i4
gamelogic.s.PlayLogicImp.Pursue o gamelogic.s.PlayLogicImp o gamelogic.DoEventDelegate o gamelogic.s.PursuitSpec
gamelogic.s.PlayLogicImp.setRoutAndPursuit o util.Set o gamelogic.s.PlayLogicImp o gamelogic.DoEventDelegate
gamelogic.s.PlayLogicImp.intEndPhase i4 o gamelogic.s.PlayLogicImp o gamelogic.DoEventDelegate
gamelogic.s.OrderEndPhase.strExecute s o gamelogic.s.OrderEndPhase
gameinstance.GameManagerImp.blnDispatchOrder b o gameinstance.GameManagerImp
gameinstance.GameManagerImp.blnRunLogic b o gameinstance.GameManagerImp
Delegate.IM Invoke b
gameinstance.LogicThread.Process o gameinstance.LogicThread
gameinstance.LogicThread.Event Run o gameinstance.LogicThread

RE: Game Crashes at same point in turn

Posted: Wed Mar 17, 2010 2:19 am
by e_barkmann
fixed for the next update apparently

RE: Game Crashes at same point in turn

Posted: Wed Mar 17, 2010 8:28 am
by blastpop
Thanks!

Is there any indication of when? It would be nice if they do a "hot fix" since it would seem to be a common problem.

I would certainly like to resume my game.

RE: Game Crashes at same point in turn

Posted: Wed Mar 17, 2010 11:15 am
by Andrew Loveridge
We are hoping to have an update before the weekend, no guarantees, but that is the plan. [:)]