Construction
Posted: Fri Mar 19, 2010 2:04 am
Goodaye,
I was having a look at the Construction Yards screenshot
tm.asp?m=2393420[/link]
and a few things struck me.
1: Are individual space ports equiped with their own construction yards or is this a global, empire wide, thing with no specific location?
2: Are construction yards something that you, the player, decide to build and upgrade to be able to handle certain hull sizes?
3: There are tabs in the screen shot (bottom centre) that appear to be related to the highlighted 'Zuest 5 Space Port' labelled 'Cargo (25)' and 'Weapons (24)'. Can I assume that resources stockpile in individual space ports such as these and this pool is what is used to build stuff with or are stockpiles global?
4: With the weapons is this stuff like building torpedoes or missiles that are used to replenish your fleet and that, like resources, they are stockpiled here?
5: 'Docking Bays (3)' appears to be a means of being able to tweak the load/unload efficiency of the space port, kind of like port size in War in the Pacific. Or am I jumping to conclusions here?
What I'm curious about with the above questions is how much of the logistics and construction activity is localised (eg. tied in with individual space ports) or otherwise (a global pool available throughout your empire).
Thanks in advance.
Cheers,
Lancer
I was having a look at the Construction Yards screenshot
tm.asp?m=2393420[/link]
and a few things struck me.
1: Are individual space ports equiped with their own construction yards or is this a global, empire wide, thing with no specific location?
2: Are construction yards something that you, the player, decide to build and upgrade to be able to handle certain hull sizes?
3: There are tabs in the screen shot (bottom centre) that appear to be related to the highlighted 'Zuest 5 Space Port' labelled 'Cargo (25)' and 'Weapons (24)'. Can I assume that resources stockpile in individual space ports such as these and this pool is what is used to build stuff with or are stockpiles global?
4: With the weapons is this stuff like building torpedoes or missiles that are used to replenish your fleet and that, like resources, they are stockpiled here?
5: 'Docking Bays (3)' appears to be a means of being able to tweak the load/unload efficiency of the space port, kind of like port size in War in the Pacific. Or am I jumping to conclusions here?
What I'm curious about with the above questions is how much of the logistics and construction activity is localised (eg. tied in with individual space ports) or otherwise (a global pool available throughout your empire).
Thanks in advance.
Cheers,
Lancer