Bombard and Stay
Posted: Sat May 25, 2002 8:53 pm
I am having trouble getting a task force to go to a hex, bombard it and then stay in the hex.
I know that after bombardment that the TF will switch to a surface combat mission.
I also know that with a retirement allowed setting the TF will automatically head away at high speed after bombarding.
So I set a bombardment TF up with a patrol/do not retire setting and sent it to bombard the Shortland Islands. It arrived at night, chewed up a Jap convoy and bombarded the base. In the morning it had vanished. I checked and it had moved ten hexes or so back toward Noumea and changed to retirement allowed.
Anyone know how can I get the do not retire setting to stick?
I know that after bombardment that the TF will switch to a surface combat mission.
I also know that with a retirement allowed setting the TF will automatically head away at high speed after bombarding.
So I set a bombardment TF up with a patrol/do not retire setting and sent it to bombard the Shortland Islands. It arrived at night, chewed up a Jap convoy and bombarded the base. In the morning it had vanished. I checked and it had moved ten hexes or so back toward Noumea and changed to retirement allowed.
Anyone know how can I get the do not retire setting to stick?