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Is there a way to detect incoming hostile?

Posted: Wed Apr 07, 2010 8:48 pm
by nammafia
I have not gone deep into the game yet but I would like to know a way to detect incoming hostiles, including pirate. I hate the idea that pirates just jump into a system and attacking without knowing that they are coming before a message pop-up. Can we deploy sensors or something similar?

RE: Is there a way to detect incoming hostile?

Posted: Wed Apr 07, 2010 9:10 pm
by PDiFolco
Yes, that's the Long Range scanner. It's big and fit on bases or on specialized "AWACS" ships.
 You have to make research for it at start - well, in my games I have it sometimes at start but not always.


RE: Is there a way to detect incoming hostile?

Posted: Thu Apr 08, 2010 1:03 am
by YvesDelecroix
Whether you have the tech at the beginning depends on your starting race. This goes for all techs as well: every race starts with a different amount/specialization of tech in the beginning.

RE: Is there a way to detect incoming hostile?

Posted: Thu Apr 08, 2010 3:40 am
by Coupon
ORIGINAL: YvesDelecroix

Whether you have the tech at the beginning depends on your starting race. This goes for all techs as well: every race starts with a different amount/specialization of tech in the beginning.

I have only played as humans and you do get some randomly chosen tech at start. Sometimes you get the long range sensor, other times its improved shields.