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[REL]&[WIP] Planet GFX Overhaul v0.15

Posted: Mon Apr 12, 2010 12:22 pm
by Conflictx
WIP mod dedicated to updating the planet graphics. This one might take a while and will also be released in packs.

More pictures will be posted as progress goes along and I find them in game. ;)
Planets done: 81 / 250.

Download:

Rapidshare
Landscape Images
Barren Rock Planets

Mirror

By lordxorn
Direct Download
Landscape Images
Barren Rock Planets

Extract in your Distant Worlds folder, make a backup of your \Distant Worlds\images\environment\planets & \Distant Worlds\images\environment\landscapes in case you want the original planets back.


Continental planet with Gas giant
Image

Volcanic planet near White dwarf
Image

Continental Planet with its Ice and Barren moons
Image

Gas giant with a Volcanic moon
Image

Ocean planet with a Marshy Swamp and a Barren moon
Image

New landscape pictures
Image

Original quality textured planet at 6000*6000 pixels to ingame 800*800 pixels, square shows left side zoomed in.
Image

RE: [WIP] Planet GFX Overhaul

Posted: Mon Apr 12, 2010 12:26 pm
by monsterfurby
Wow, that looks beautiful! Looking forward to this!

RE: [WIP] Planet GFX Overhaul

Posted: Mon Apr 12, 2010 2:22 pm
by feygan
Been wondering when shiny penny planets would arrive :D

RE: [WIP] Planet GFX Overhaul

Posted: Mon Apr 12, 2010 4:16 pm
by 2guncohen
Those pictures are stunning!



RE: [WIP] Planet GFX Overhaul

Posted: Mon Apr 12, 2010 4:46 pm
by Webbco
Nice effects on the gas giants! [;)]

RE: [WIP] Planet GFX Overhaul

Posted: Mon Apr 12, 2010 11:22 pm
by Xenoform21
Absolutely Gorgeous. Can't wait for release.

RE: [WIP] Planet GFX Overhaul

Posted: Tue Apr 13, 2010 4:32 am
by 2guncohen
I was wondering if we could mod in a cybertron kind of planet  ???
Or a ring world ...

RE: [WIP] Planet GFX Overhaul

Posted: Tue Apr 13, 2010 5:24 am
by Conflictx
ORIGINAL: 2guncohen

I was wondering if we could mod in a cybertron kind of planetĀ  ???
Or a ring world ...

It should be possible, but i'd rather have a "Rare" folder in the planets folder together with a text file where you can assign rarity, and other effects like lava/lightning. Tech planets and ring world all over the universe would be weird. :p

RE: [WIP] Planet GFX Overhaul

Posted: Tue Apr 13, 2010 5:27 am
by 2guncohen
ORIGINAL: Conflictx

ORIGINAL: 2guncohen

I was wondering if we could mod in a cybertron kind of planetĀ  ???
Or a ring world ...

It should be possible, but i'd rather have a "Rare" folder in the planets folder together with a text file where you can assign rarity, and other effects like lava/lightning. Tech planets and ring world all over the universe would be weird. :p

Your right, i was questioning myself with the same question after posting.
I propose, we should add it in the wischlist thread ?

RE: [WIP] Planet GFX Overhaul

Posted: Tue Apr 13, 2010 5:39 am
by Conflictx
ORIGINAL: 2guncohen

I propose, we should add it in the wischlist thread ?

There's a whole list of things i'd like to see added to modding that I came across doing other things or wasn't able to do.

Should've written them down as I forgot some, but it's the same principle. With assigning things like sound/weapon effect to a weapon and the possibility to add new weapons and tech. Different weapons like projectiles/lasers/plasma cannon would be nice.

RE: [WIP] Planet GFX Overhaul

Posted: Wed Apr 14, 2010 3:54 am
by fabio80mi
Exceptionally good looking.
Great work!

RE: [WIP] Planet GFX Overhaul

Posted: Wed Apr 14, 2010 12:11 pm
by Baleur
I must know how you created these :P
Ive been doing alooot of space-art a few years ago myself, and tinkered with manually creating planets in photoshop pixel by pixel, and using (what the devs of this game appears to have used too) the Lunar Cell filter, as well as 3ds max renderings (by far the most pleasing results).

RE: [WIP] Planet GFX Overhaul

Posted: Thu Apr 15, 2010 9:49 am
by Conflictx
Update, mod will now also contain new landscapes during exploration.

ORIGINAL: Baleur

I must know how you created these :P
Ive been doing alooot of space-art a few years ago myself, and tinkered with manually creating planets in photoshop pixel by pixel, and using (what the devs of this game appears to have used too) the Lunar Cell filter, as well as 3ds max renderings (by far the most pleasing results).


I started off by just using planets from around the web and altering them in my impulsive moment, then I looked how much planet I actually needed to do and finding 250 planets and altering would have taken me alot more time then doing them all in photoshop. About 8 planets aren't mine.

It's all pretty simple once you've completed your first planet. Once you got the atmosphere, shadow, shading right, you can start adding other textures and then alter as you wish.

RE: [WIP] Planet GFX Overhaul

Posted: Thu Apr 15, 2010 10:00 am
by Sliverine
If u need help i dont mind helping. I recently started to use photoshop to generate random space images like nebulae and stars and all (since im just awed when i see such picts lol...) and i cant say im terribly good at doing that but i guess it doesnt hurt to try. I just have to know the main color tones of the planets u are planning to make and the texture (rocky, ocean, gas etc...)

RE: [WIP] Planet GFX Overhaul

Posted: Fri Apr 16, 2010 12:01 am
by Baleur
ORIGINAL: Sliverine

If u need help i dont mind helping. I recently started to use photoshop to generate random space images like nebulae and stars and all (since im just awed when i see such picts lol...) and i cant say im terribly good at doing that but i guess it doesnt hurt to try. I just have to know the main color tones of the planets u are planning to make and the texture (rocky, ocean, gas etc...)

Mate i did that at first too, but i really really recommend that you start hand-painting instead of relying on filters and random generators.
There's a great 15 page read on that topic (why hand-crafted space art always surpasses any randomly generated stuff).
http://netdiver.net/images/07/CapturingHeaven.pdf

An absolute must read for everyone ever interested in or currently practicing space art :)

RE: [WIP] Planet GFX Overhaul

Posted: Fri Apr 16, 2010 12:19 am
by YvesDelecroix
You have some really nice work here; I think these could really help to alleviate some of the more look-alike planet images in the vanilla game.

RE: [WIP] Planet GFX Overhaul

Posted: Fri Apr 16, 2010 1:08 am
by shinobu
Conflictx: where is that ship from in the "New landscape pictures" pic (6th picture)? Is that in the game or from a mod? Looks cool...

RE: [WIP] Planet GFX Overhaul

Posted: Fri Apr 16, 2010 10:48 am
by Erik Rutins
Quite a project you've taken on! Looking good.

RE: [WIP] Planet GFX Overhaul

Posted: Fri Apr 16, 2010 11:13 am
by Conflictx
Update
Barren planet & moons with Landscape pictures released.
See original post.
ORIGINAL: shinobu
Conflictx: where is that ship from in the "New landscape pictures" pic (6th picture)? Is that in the game or from a mod? Looks cool...

That ship is included in my Star Trek mod.
ORIGINAL: Erik Rutins
Quite a project you've taken on! Looking good.

Thanks, I get to be creative, and have fun doing it. And it's fun seeing something you've done in action while playing.

RE: [WIP] Planet GFX Overhaul

Posted: Fri Apr 16, 2010 10:11 pm
by Sliverine
could u upload them to a different site like mediafire or smth? I cant access rapidshare from where i live (always gives me that 'yr IP is already dling a file' crap...)

Thanks in advance :)