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Korsun Pocket (Full Battle)
Posted: Tue Apr 13, 2010 9:56 pm
by frighteningfred
Looking to play a PBEM game .. Full campaign preferably
regards
Sean
sdruelinger@comcast.net
RE: Korsun Pocket (Full Battle)
Posted: Thu Apr 15, 2010 7:46 am
by blacksherman
Greetings frighteningfred,
I am certainly up to the challenge. Have version 1.12 installed and ready to go. Hopefully you have the same. Would enjoy a full 48 turn game myself and am equally adept at both sides. I used to belong to a wargaming club back in the seveties where we would gather together and play the old AH games in a spirit of fun and frivolity. While all of us were serious about winning, none of us took losses seriously and all of us hung out together, enjoying each other's company. I miss those days. Perhaps this is a poor substitute, I don't know, but let's get together and have some fun.
Thanks,
blacksherman
thomcat@imt.net
RE: Korsun Pocket (Full Battle)
Posted: Sun Apr 18, 2010 6:58 am
by TheFox
Hi Folks
Yes have enjoyed many a Sunday pouring over stacks of counters on the Longest Day or spending hours rolling dice in the hope of an easy victory. Anyway - Can we email a three player game - would it be possible to split a side into two? I'm happy either way - I'm sure we could?
Suggestions?
RE: Korsun Pocket (Full Battle)
Posted: Sun Apr 18, 2010 7:04 am
by TheFox
Hi Frighteningfred
Can we try a three player email game - which side is best split two ways? Allies (brits/us) or German Armies?
Your thoughts and suggestions - I'm sure we can email a half completed turn to be 'finished' by your counterpart?
TheFox
RE: Korsun Pocket (Full Battle)
Posted: Sun Apr 18, 2010 9:23 am
by TheFox
Hi Fred
KP we could split the Russain forces as per the two fronts (Left/Right) with Axis as a single player.
Ard would be better suited to splitting the Axis forces which could simulate the difficulties felt by the german high command in organising & deploying elements during the battle. Obviously the axis could 'lend' units but ultimate control remains as per OoB. [&o]
The allies on the other hand should remain a single player? [:)]
The Fox [:D]
RE: Korsun Pocket (Full Battle)
Posted: Wed Apr 21, 2010 9:28 am
by blacksherman
Gentlemen,
We could be months establishing ground rules and nothing ever accomplished. This is what I say: I will take the Germans in Ard and crush all opposition. Gather your forces together and prepare to be defeated. Given the parameters of the game (and remememeber, it is only a game) I think von Runsteads small solution would work resulting in the Allies sufferng horrific losses East of the Meuse. Your thoughts welcome.
blacksherman
RE: Korsun Pocket (Full Battle)
Posted: Thu Apr 22, 2010 12:00 pm
by TheFox
oops
Just read your reply - yep go for it! You take the Germans and I'll take the allies on Ard - email me the setup names - suggest using secure setting on if we each use the only one computer each - no home/work stuff!!
Do your first move - hidden units on, combat reply on (although I've never viewed one) random weather please?
Look forward to a damn good battle.
I'm UK - (GMT) but should be able to do atleast one if not two turns a day!
email
the.collins@btinternet.com
Cheers
Sean