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This was awesome
Posted: Tue Apr 27, 2010 1:24 pm
by Alinroch
Seriously devs, what happened last night made my day:
OK, so in early-mid game (about 20 colonies) I ran up against another empire, and I land-grabbed a planet in his system. So he was a little pissed, no big deal. I dropped a large base on my planet and so did he, promptly turned my attention elsewhere. But...
My planet was planet 4 and his was 5. The orbits were very close, but the planets weren't when I colonized. About 4 game-years later, my planet orbit caught up to his. Our freighters and escorts hit some overlap zone of spheres of influence.
Pandemonium. Instant war.
I mean seriously, how awesome is that. War due to overlapping orbits.
RE: This was awesome
Posted: Tue Apr 27, 2010 1:51 pm
by Astorax
lol, that is pretty cool
RE: This was awesome
Posted: Tue Apr 27, 2010 1:56 pm
by VarekRaith
ORIGINAL: Alinroch
Seriously devs, what happened last night made my day:
OK, so in early-mid game (about 20 colonies) I ran up against another empire, and I land-grabbed a planet in his system. So he was a little pissed, no big deal. I dropped a large base on my planet and so did he, promptly turned my attention elsewhere. But...
My planet was planet 4 and his was 5. The orbits were very close, but the planets weren't when I colonized. About 4 game-years later, my planet orbit caught up to his. Our freighters and escorts hit some overlap zone of spheres of influence.
Pandemonium. Instant war.
I mean seriously, how awesome is that. War due to overlapping orbits.
Neat. Some inexperienced freighter pilot freaked and opened fire.
[:D]
RE: This was awesome
Posted: Tue Apr 27, 2010 2:14 pm
by Dadekster
I've got two colonies on two moons around the same gas giant. Makes for some really good scenes as they drift by one another as they orbit the gas giant.

I can only imagine the hissy fit with what you described.
RE: This was awesome
Posted: Tue Apr 27, 2010 6:17 pm
by Grotius
I do love the fact that celestial objects actually *move* in this game. Usually they are static in 4X games.
RE: This was awesome
Posted: Tue Apr 27, 2010 6:23 pm
by HsojVvad
ORIGINAL: Grotius
I do love the fact that celestial objects actually *move* in this game. Usually they are static in 4X games.
I love it. So I am wundering what is next? Having a 100 galaxies with a 1000 stars with 10+ planets and 5 moons each all in motion? [:D]
Well now that would be a different game, I don't think I ever seen extrogalatic space travel. I think that would be to much eh?
RE: This was awesome
Posted: Tue Apr 27, 2010 6:27 pm
by Astorax
It wouldn't be bad at first because it wouldn't have to keep track of anything until you actually explore/exploit it. After that though ...anyone have a spare Cray laying about they wanna get rid of?
RE: This was awesome
Posted: Tue Apr 27, 2010 6:50 pm
by Bartje
This is awesome! War of the Worlds in its full literal meaning!
RE: This was awesome
Posted: Tue Apr 27, 2010 11:26 pm
by Dadekster
I shudder to think about full 3D and what kind of processing power they'd require. [X(]
RE: This was awesome
Posted: Tue Apr 27, 2010 11:27 pm
by Fishman
ORIGINAL: Astorax
It wouldn't be bad at first because it wouldn't have to keep track of anything until you actually explore/exploit it. After that though ...anyone have a spare Cray laying about they wanna get rid of?
You don't have to actually "keep track" of anything at all. Calculation of a planet's position in the game is pretty trivial for a computer, as the planets do not actually gravitate or interact, they just travel around in circles on rails, meaning their position is easily determinable by a simple calculation.
RE: This was awesome
Posted: Wed Apr 28, 2010 12:38 pm
by Bartje
Don't break the Immersion!!
Aww...