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queuing ships

Posted: Wed Apr 28, 2010 9:43 pm
by taltamir
If I queue the construction of multiple colony ships from an underdeveloped colony that is in the process of building a spaceport, it will actually create "skeletons" of all ships at once, those ships will then be "destroyable" by invaders, yet their construction supposedly has not even begun. queued ships that have not actually begun construction should not be destroyable.

RE: queuing ships

Posted: Tue May 04, 2010 6:36 am
by taltamir
so, did anyone see this report? because it got pushed out of the front page by others.