DW 10.4 Beta 4
Posted: Fri Apr 30, 2010 9:59 pm
Some observations: 1. The Cash on Hand and Cash Flow values on the upper right of the main screen do not agree with the values in the Empire Summary. (Prior to 1.4b4 these always agreed)
2. After starting a game, the economy numbers seem to go hinky after about 3 years, and there does nbot seem to be any apparent connection between the Cash on Hand and the Cash Flow. Large negative cash flow but still the cash on hand went up or down seeming independently. Maybe I do not understand that these two numbers are supposed to show, but in previous revs the numbers matched what was in the Empire Summary.
3. At some point about 4 years into the game the prices of colony and exploration ships, spaceports, etc. dramatically increased without warning. Over the next few years they seem to be drifting back down.
4. By year 6 cash flow increases and cash on hand goes sharply upward and seems to hang in there. Still, there is no seeming relationship between the numbers, and they don't agree with the Empire Summary.
5. One suggestion. On the ship types drop-down, include planetary bases and spaceports separately and have a separate category for construction ships.
6. I have had no odd GxBO or other crashes with 1.04B4.
Maybe somewhere you could give an explanation of the things that impact the economy and what might drive cash up/cash flow down etc. There are some disconnects and I can't use the numbers for much of anything exacpt to make "buy now" or "can't buy now" decisions.
It's Progress! I look forward to the next step(s)... Meanwhile there are star systems to colonize -- or conquer.
2. After starting a game, the economy numbers seem to go hinky after about 3 years, and there does nbot seem to be any apparent connection between the Cash on Hand and the Cash Flow. Large negative cash flow but still the cash on hand went up or down seeming independently. Maybe I do not understand that these two numbers are supposed to show, but in previous revs the numbers matched what was in the Empire Summary.
3. At some point about 4 years into the game the prices of colony and exploration ships, spaceports, etc. dramatically increased without warning. Over the next few years they seem to be drifting back down.
4. By year 6 cash flow increases and cash on hand goes sharply upward and seems to hang in there. Still, there is no seeming relationship between the numbers, and they don't agree with the Empire Summary.
5. One suggestion. On the ship types drop-down, include planetary bases and spaceports separately and have a separate category for construction ships.
6. I have had no odd GxBO or other crashes with 1.04B4.
Maybe somewhere you could give an explanation of the things that impact the economy and what might drive cash up/cash flow down etc. There are some disconnects and I can't use the numbers for much of anything exacpt to make "buy now" or "can't buy now" decisions.
It's Progress! I look forward to the next step(s)... Meanwhile there are star systems to colonize -- or conquer.