Page 1 of 1
1.4.0.4 resort base armed with nukes
Posted: Sun May 02, 2010 8:36 am
by taltamir
My auto designed resort bases are armed with nuclear exterminators
RE: 1.4.0.4 resort base armed with nukes
Posted: Sun May 02, 2010 10:22 am
by Tacit_Exit
Ensures the guests are out of their rooms by 10am.
RE: 1.4.0.4 resort base armed with nukes
Posted: Mon May 03, 2010 6:25 am
by taltamir
There is no such thing as overkill eh?
RE: 1.4.0.4 resort base armed with nukes
Posted: Mon May 03, 2010 6:52 am
by Fishman
Of course not. There is no overkill. There is only "open fire" and "I need to reload". Although this seems less like "kill" and more like "silly", as it's that bombardment weapons thing, again.
RE: 1.4.0.4 resort base armed with nukes
Posted: Mon May 03, 2010 7:52 am
by deanco2
ORIGINAL: Tacit_Exit
Ensures the guests are out of their rooms by 10am.
*Wipes coffee off monitor, still laughing*
RE: 1.4.0.4 resort base armed with nukes
Posted: Mon May 03, 2010 8:08 am
by taltamir
ORIGINAL: Tacit_Exit
Ensures the guests are out of their rooms by 10am.
Also ensures that they tip.
RE: 1.4.0.4 resort base armed with nukes
Posted: Mon May 03, 2010 9:29 pm
by elliotg
ORIGINAL: Tacit_Exit Ensures the guests are out of their rooms by 10am.
[:D]
This one is fixed in the final version of 1.0.4. Also ensured that AI designs now load up sufficient reactors to power all weapons and other components on the design.
Thanks for the report.
RE: 1.4.0.4 resort base armed with nukes
Posted: Mon May 03, 2010 10:47 pm
by Rustyallan
ORIGINAL: elliotg
[:D]
This one is fixed in the final version of 1.0.4. Also ensured that AI designs now load up sufficient reactors to power all weapons and other components on the design.
Less panic from the guests when the lights go out because you're running the quarterly weapons test is a good thing. Although for some, that would be exciting and you could probably get extra bookings for the event.