The big manual
Posted: Thu May 06, 2010 11:17 pm
Thanks to a top forum member Dampsquid I now am the proud owner of Ageods compilation. So I have WW1 working again.
I've just read the big manual and I have to say ther certainly is a lot to the game...the one thing I thought seemed very simplified was combat but there is more to it thn I thought. I only wish the combat played out more like Ageods other games...I've never been a big fan of flipping a counter to wounded....I like to see more detail...I want to see the elements of each division and how many men they have...and how many men were lost during the battle....just like Ageods other games.
I have my eyes on Vain Glory of Nations....IF someone makes a WW1 campaign then I will buy it....I wish they had made a WW1 game using there engine as I mentioned above.
I've just read the big manual and I have to say ther certainly is a lot to the game...the one thing I thought seemed very simplified was combat but there is more to it thn I thought. I only wish the combat played out more like Ageods other games...I've never been a big fan of flipping a counter to wounded....I like to see more detail...I want to see the elements of each division and how many men they have...and how many men were lost during the battle....just like Ageods other games.
I have my eyes on Vain Glory of Nations....IF someone makes a WW1 campaign then I will buy it....I wish they had made a WW1 game using there engine as I mentioned above.