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"Work in Progress" Screenshots Thread
Posted: Mon May 24, 2010 4:57 pm
by Erik Rutins
Hi guys,
We are eager to tell you what we've all been up to and hopefully we'll be able to start that process very soon as we've now entered what we hope is the final stabilization and bug checking phase. I've set up this thread so that the team can post some occasional preview screenshots as that process moves along. We are planning to give you all a full press release as well as some weekly videos, AARs and development/design notes as we get closer to release.
Regards,
- Erik
RE: "Work in Progress" Screenshots Thread
Posted: Mon May 24, 2010 6:34 pm
by pvthudson01
Eric check your PM's because I want to buy this game
HA HA
RE: "Work in Progress" Screenshots Thread
Posted: Mon May 24, 2010 6:48 pm
by Erik Rutins
I did receive your PM yesterday and already queried the store on that, but haven't heard back yet. I just sent them another query. Please let's keep this thread for the promo screenshots and any commentary on the them though.
RE: "Work in Progress" Screenshots Thread
Posted: Mon May 24, 2010 8:45 pm
by Mad Russian
Screen shots worthy of display will be coming soon.
Good Hunting.
MR
RE: "Work in Progress" Screenshots Thread
Posted: Mon May 24, 2010 8:48 pm
by Mad Russian
Under construction.
RE: "Work in Progress" Screenshots Thread
Posted: Mon May 24, 2010 8:57 pm
by Erik Rutins
ORIGINAL: pvthudson01
Eric check your PM's because I want to buy this game
Just FYI, your code had already been used? We reset it, please give it another try or let me know if the order already went through and we'll apply it retroactively. Please respond by e-mail to
erikr@matrixgames.com. Thanks.
RE: "Work in Progress" Screenshots Thread
Posted: Mon May 24, 2010 9:32 pm
by Prince of Eckmühl
ORIGINAL: Mad Russian
Better put something in here to talk about then...........
Here's a shot of triple trouble.
Everybody's favorite!
Good Hunting.
MR
One criticism of PC that I always found totally bogus was that the graphics engine was somehow lacking. As soon as high(er)-poly vehicles began to appear, anyone but a blind idiot should have been able to discern otherwise. The Tigers look terrific, BTW. Hats off to the builder. [8D]
RE: "Work in Progress" Screenshots Thread
Posted: Mon May 24, 2010 11:33 pm
by Stridor
Sadly MR hasn't turned anisotropic filtering or antialiasing on for his screen shots, so it looks even better when these features are turned on.
Almost every vehicle has been redone to a higher standard in PCK "Next", and not just higher poly counts with better textures but more and better animations.
However even that is just the tip of the iceberg for what is soon approaching ...
S.
RE: "Work in Progress" Screenshots Thread
Posted: Tue May 25, 2010 12:42 am
by Bison36
This is really looking good guys. Really looking forward to some more updates.
RE: "Work in Progress" Screenshots Thread
Posted: Tue May 25, 2010 2:50 am
by Prince of Eckmühl
ORIGINAL: Stridor
Sadly MR hasn't turned anisotropic filtering or antialiasing on for his screen shots, so it looks even better when these features are turned on.
That's because he's playing the game on a P2-366 with a diamond multimedia 4mb video card. [;)]
RE: "Work in Progress" Screenshots Thread
Posted: Tue May 25, 2010 4:15 am
by Stridor
ORIGINAL: Prince of Eckmühl
ORIGINAL: Stridor
Sadly MR hasn't turned anisotropic filtering or antialiasing on for his screen shots, so it looks even better when these features are turned on.
That's because he's playing the game on a P2-366 with a diamond multimedia 4mb video card. [;)]
Umm, not anymore he's not [;)]
It's Good to Be King
Posted: Tue May 25, 2010 5:33 pm
by Mobius
Springtime for Tigers

RE: It's Good to Be King
Posted: Tue May 25, 2010 10:31 pm
by pensfanvw
Awesome screenshots! Looking forward to release date.
Al
RE: It's Good to Be King
Posted: Wed May 26, 2010 3:56 am
by JudgeDredd
can't wait. This will definitely revitalise a great game for me.
RE: It's Good to Be King
Posted: Wed May 26, 2010 8:14 am
by BigJ62
Outstanding!
RE: It's Good to Be King
Posted: Mon May 31, 2010 9:41 pm
by wodin
Stridor,
Everytime and I mean EVERYTIME I go to swat that bug on my screen....
RE: It's Good to Be King
Posted: Tue Jun 01, 2010 10:23 pm
by benpark
Here's one of the general landscape changes. We have tried to make the game less like a featureless "board" and appear more like natural terrain with lots of place-able vegetation choices. FPS it is not, but it's a lot better to look at.

RE: It's Good to Be King
Posted: Tue Jun 01, 2010 11:54 pm
by Prince of Eckmühl
I'd be a lot happier if that t34 in the sunflowers had some smoke coming out of it and a corpse hanging out of the hatch.
RE: It's Good to Be King
Posted: Wed Jun 02, 2010 1:58 am
by Mad Russian
Some vehicles explode when hit. Others die quietly. The one you see has burned itself out after the fire. The destruction time for each destruction is variable.
Good Hunting.
MR
RE: It's Good to Be King
Posted: Wed Jun 02, 2010 2:06 am
by benpark
ORIGINAL: Prince of Eckmühl
I'd be a lot happier if that t34 in the sunflowers had some smoke coming out of it and a corpse hanging out of the hatch.
That T34 is a "static" model that I placed on map to signify an area that had seen some previous combat. We like to let the player make the 'splosions happen.