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WW1 gamers are getting spoiled

Posted: Tue May 25, 2010 12:37 pm
by wodin
With the release of the brilliant WW1 gold version.

We now have Slitherine bring out there own game.

Commander: The Great War.

I've never played the previous Commander games as grand strategy doesn't appeal to me.. however any game on WW1 I will buy as its my obsession.

LINKTOWARGMAER

RE: WW1 gamers are getting spoiled

Posted: Tue May 25, 2010 1:08 pm
by MajFrankBurns
Oh alright we finally found something we both are interested in Wodin. I like the Panzer General approach of their WW2 one.

RE: WW1 gamers are getting spoiled

Posted: Tue May 25, 2010 1:09 pm
by SlickWilhelm
Wow, it will be interesting to see if they can pull it off with that engine. Any new game based on WWI is great news. [8D]

RE: WW1 gamers are getting spoiled

Posted: Tue May 25, 2010 1:12 pm
by MajFrankBurns
My only worry is the AI as their Field of Glory ai isn't very good at all. They need to bring back the good old days ai of Spartan and Troy.

RE: WW1 gamers are getting spoiled

Posted: Tue May 25, 2010 1:21 pm
by wodin
Well the system that Ageod uses to replicate trench warfare is fantastic... so we have to keep our fingers crossed this doesn't end up playing like WW2 with WW1 weapons.

RE: WW1 gamers are getting spoiled

Posted: Tue May 25, 2010 3:34 pm
by PunkReaper
drat don't think I'll be able to resist this one.... Got WW2 and napoleon and quite like the lightness of the games..

RE: WW1 gamers are getting spoiled

Posted: Tue May 25, 2010 6:14 pm
by Alan Sharif
Never brought a 'Commander' title before but I suspect this will change that.

RE: WW1 gamers are getting spoiled

Posted: Tue May 25, 2010 10:57 pm
by jomni
Well I played Commander Europe at War.  It's quite nice and a bit 'beer and pretzel'.
AI is challenging.  I played Germany, cleared North Aftica up to Syria.  But the Russians broke through and captured half of Poland in '43.  I also get some landings from Americans in Normany already. 

RE: WW1 gamers are getting spoiled

Posted: Wed May 26, 2010 11:05 am
by SlickWilhelm
A completely new engine runs faster and allows players to enjoy the epic hex based campaign map in full wide screen.

Let me just savor that sentence for awhile. [8D]

RE: WW1 gamers are getting spoiled

Posted: Wed May 26, 2010 11:53 am
by V22 Osprey
ORIGINAL: Slick Wilhelm
A completely new engine runs faster and allows players to enjoy the epic hex based campaign map in full wide screen.

Let me just savor that sentence for awhile. [8D]

Well, it looks like these wargaming Companies are starting to 'get it' that widescreens and higher resolutions other than 1024 x 768 are becoming more common.

RE: WW1 gamers are getting spoiled

Posted: Wed May 26, 2010 12:15 pm
by SlickWilhelm
ORIGINAL: V22 Osprey

Well, it looks like these wargaming Companies are starting to 'get it' that widescreens and higher resolutions other than 1024 x 768 are becoming more common.

Indeed. Good thing, too. I've got an Asus 25.5" on the way from newegg right now. 1920x1200 native resolution would be a terrible waste of real estate on something that offers only 1024x768.

RE: WW1 gamers are getting spoiled

Posted: Wed May 26, 2010 12:22 pm
by Lord Zimoa
Posted this in the forum already but to be clear, it is indeed under the hood where the biggest changes are:

I do not want to go too technical but it is really a complete new engine, and I mean complete new code, previous Commander games were written in Java this one in C++, a complete new written AI, especially focused on WW1, support of LUA scripting so highly moddable and perfect integration of Slitherine`s excellent FOG PBEM system.

So it is in the tradition of Commander, but really a new game, new code and new AI in every aspect. Of course we preserved many great design features of the original series....

And we, right from the start, involved the great Commander Community, we are very proud the guys behind the CEAW Grand Strategy modification are helping us and looking over our shoulders as advisors and testers.

It will allow bigger and more complex maps to be displayed and better support for low end machines with a much faster graphics engine. It will work on smaller netbooks and will have full wide screen support.

Cheers,

Tim aka LZ

RE: WW1 gamers are getting spoiled

Posted: Wed May 26, 2010 1:15 pm
by MajFrankBurns
It will work on smaller netbooks and will have full wide screen support.
 
This ^ sold me! [&o] I think more and more strategy and wargames should be made for the Netbooks moreso than hog desktops that have more power than is usually needed to run 99% of them anyway. I love the Netbook now. It's so light just around 2lbs or 3 and small and easily hideable. [:D] The Netbook is the perfect portable wargaming machine.

RE: WW1 gamers are getting spoiled

Posted: Fri May 28, 2010 6:17 pm
by wodin
HPS announce France 1914!! Another one...I don't know you wait for a bus for an hour then three come along at once!

Looks like that will hit my buy list!

They also announce finally the second game in the Squad Battles covering the East Front!

RE: WW1 gamers are getting spoiled

Posted: Fri May 28, 2010 7:27 pm
by Alan Sharif
Must admit the HPS WW1 game sounds fabulous...and released 4th June.

RE: WW1 gamers are getting spoiled

Posted: Sat May 29, 2010 1:35 pm
by Fastsnake
Long live to WWI!

At least we begin to become a little bit well more treated (these five last words look weird to me...), that's the beginning of a new era. I had a dream... And it realised.

RE: WW1 gamers are getting spoiled

Posted: Sat May 29, 2010 5:12 pm
by MajFrankBurns
ORIGINAL: V22 Osprey

ORIGINAL: Slick Wilhelm
A completely new engine runs faster and allows players to enjoy the epic hex based campaign map in full wide screen.

Let me just savor that sentence for awhile. [8D]

Well, it looks like these wargaming Companies are starting to 'get it' that widescreens and higher resolutions other than 1024 x 768 are becoming more common.

With my eyes like they are I still prefer 1024 x 768 [:)]

RE: WW1 gamers are getting spoiled

Posted: Mon Jun 07, 2010 5:05 pm
by pelle75
ORIGINAL: Lord Zimoa
It will allow bigger and more complex maps to be displayed and better support for low end machines with a much faster graphics engine. It will work on smaller netbooks and will have full wide screen support.

I have been hoping for a good wargame for my old eeepc for a long time. Not many games play well in 800x480 pixels. A ww1 game on it would be fantastic. But maybe it is too low end? Hope it can run well in WINE (hoping for a native linux port is probably a bit optimistic).

edit: Oh, noticed "display resolution from 1024x600 upwards" now. No luck for my old netbook then.

RE: WW1 gamers are getting spoiled

Posted: Mon Jun 07, 2010 6:43 pm
by wodin
With HPS releasing a WW1 game lets hope they do a Squad Battlles WW1 game sometime.

RE: WW1 gamers are getting spoiled

Posted: Thu Jun 10, 2010 10:48 am
by Lukas
I have been hoping for a good wargame for my old eeepc for a long time. Not many games play well in 800x480 pixels.

Technically the engine can do any resolution. But 800x480 would require a whole different UI design. Buttons and text would become really small. So we have to draw a limit somewhere.