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Converting CotA maps to BftB

Posted: Fri May 28, 2010 9:44 pm
by Prince of Eckmühl
Is there a way to do this?

Edit: I can open CotA map files with the AAM extension in the BftB mapmaker, but scenario-maker crashes when I try to open them there.

-I've tried regenerating the terrain tables and map cache
-I've tried renaming the filename extension to .COP
-I'm only allowed to attempt to open CotA map files in SM if I do change the filename extension
-I've tried using the default graphics files
-I've tried using both CotA retail and custom maps

No dice, so far.

RE: Converting CotA maps to BftB

Posted: Sat May 29, 2010 2:52 am
by Prince of Eckmühl
ORIGINAL: Prince of Eckmühl

Is there a way to do this?

Edit: I can open CotA map files with the AAM extension in the BftB mapmaker, but scenario-maker crashes when I try to open them there.

-I've tried regenerating the terrain tables and map cache
-I've tried renaming the filename extension to .COP
-I'm only allowed to attempt to open CotA map files in SM if I do change the filename extension
-I've tried using the default graphics files
-I've tried using both CotA retail and custom maps

No dice, so far.

Please disregard. Plodder got it sorted for me. Give that fella a raise!

RE: Converting CotA maps to BftB

Posted: Sat May 29, 2010 11:46 am
by Chief Rudiger
ORIGINAL: Prince of Eckmühl

Please disregard. Plodder got it sorted for me. Give that fella a raise!


So you can use COTA maps in BFTB?

I'm thinking of recreating the COTA tutorial scenarios in BFTB, including estabs.

I think the COTA tutorial scenarios are great, and having played them through so often i thought it'd be a good test to see how the BFTB engine differs. I was about to start redrawing the COTA map using a screenprint of the original as a bitmap underlay, and just omitting detail from the peripheral areas. If COTA maps are importable then i can get straight to work familarising myself with the Estab editor to get the "mod" out quicker then move on to a 1941 Syria/Lebanon scenario!

RE: Converting CotA maps to BftB

Posted: Sat May 29, 2010 10:54 pm
by Chief Rudiger
COTA map, graphics and transposed estabs in BFTB! If only BFTB had Boyes AT rifles in stock A Coy 2/4 Bn might have a chance against those Jerry Panzer II's... oh wait, those are King Tigers!

Not quite done yet.

Image

RE: Converting CotA maps to BftB

Posted: Sat May 29, 2010 11:07 pm
by Bamilus
Good work! I own HTTR and BftB but I don't own COTA so it would be cool to play some of those scenarios.

RE: Converting CotA maps to BftB

Posted: Wed Jun 16, 2010 6:08 am
by Merv0728
Hello P of E.
How about sharing Plodders solution please ?

I would also like to know if it is possible to change the color of the text on maps, Black is a bit wearing on these tired old eyes of mine.There doesn't seem to be anyway of selecting text color in MM ?

Alan

RE: Converting CotA maps to BftB

Posted: Wed Jun 16, 2010 11:40 am
by Prince of Eckmühl

RE: Converting CotA maps to BftB

Posted: Thu Jun 17, 2010 10:48 am
by Merv0728
Hi P of E,

Many thanks for the pointer & all understood

Alan