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TOE upgrade
Posted: Sun Jun 06, 2010 9:02 pm
by CapAndGown
The TOE of some of my base forces was supposed to upgrade a few turns back. Indeed, when I click on the yellow label at the top that tells you when the upgrade will be available, it says that it is already available. Yet none of the units in question is upgrading even though I have allow replacements on. Also, some of these bases have more than 20,000 in supply if that matters, yet still no upgrade.
Any clue? Do I just have to wait for the magic to happen?
RE: TOE upgrade
Posted: Sun Jun 06, 2010 10:05 pm
by TulliusDetritus
ORIGINAL: cap_and_gown
Any clue? Do I just have to wait for the magic to happen?
Yes [8D]
In fact, I had some Australian Base Forces which upgraded (in the NE: Cairns, Cooktown, Portland Roads). I thought they were out of range (and therefore would not upgrade), so I moved the Australia Command HQ to Townsville. But they upgraded before. Oh, and not a lot of supplies in these NE bases.
RE: TOE upgrade
Posted: Sun Jun 06, 2010 10:06 pm
by USSAmerica
For TOE upgrades, the unit must be in Rest mode. [:)]
RE: TOE upgrade
Posted: Sun Jun 06, 2010 10:24 pm
by CapAndGown
ORIGINAL: TulliusDetritus
ORIGINAL: cap_and_gown
Any clue? Do I just have to wait for the magic to happen?
Yes [8D]
In fact, I had some Australian Base Forces which upgraded (in the NE: Cairns, Cooktown, Portland Roads). I thought they were out of range (and therefore would not upgrade), so I moved the Australia Command HQ to Townsville. But they upgraded before. Oh, and not a lot of supplies in these NE bases.
Are you sure I don't have to lug around a command HQ?
(Can I just say I hate the command structure in this game? It is worthless and illogical.)
RE: TOE upgrade
Posted: Sun Jun 06, 2010 10:29 pm
by Bradley7735
ORIGINAL: USS America
For TOE upgrades, the unit must be in Rest mode. [:)]
And, near some form of HQ. I don't know what type of HQ, I just know you need two things: rest mode, and command of some kind.
RE: TOE upgrade
Posted: Mon Jun 07, 2010 6:16 pm
by TulliusDetritus
ORIGINAL: cap_and_gown
ORIGINAL: TulliusDetritus
ORIGINAL: cap_and_gown
Any clue? Do I just have to wait for the magic to happen?
Yes [8D]
In fact, I had some Australian Base Forces which upgraded (in the NE: Cairns, Cooktown, Portland Roads). I thought they were out of range (and therefore would not upgrade), so I moved the Australia Command HQ to Townsville. But they upgraded before. Oh, and not a lot of supplies in these NE bases.
Are you sure I don't have to lug around a command HQ?
Well, it looks like I was wrong. The HQs matter for air units, but NOT for ground units upgrades. Apparently (according to the manual, see 16.4.1) all you need is "supplies" and the units will upgrade. The newer elements must be available in the replacement pool.
Ergo I moved the Australia Command HQ for nothing [:D] Which explains why my Base Forces upgraded
before the arrival of the aforementioned HQ. A "wtf" moment [8D]
RE: TOE upgrade
Posted: Mon Jun 07, 2010 7:20 pm
by CapAndGown
I think you DO need an HQ. Currently, nobody is upgrading except the one unit where I just moved a command HQ. Rats!
RE: TOE upgrade
Posted: Mon Jun 07, 2010 8:43 pm
by Smeulders
They need to be within the range of a command HQ, as they usually have a range of 9 hexes they can be quite a bit away.
RE: TOE upgrade
Posted: Mon Jun 07, 2010 9:05 pm
by CapAndGown
ORIGINAL: Smeulders
They need to be within the range of a command HQ, as they usually have a range of 9 hexes they can be quite a bit away.
You must play the allied side.
RE: TOE upgrade
Posted: Mon Jun 07, 2010 9:10 pm
by TulliusDetritus
ORIGINAL: Smeulders
They need to be within the range of a command HQ, as they usually have a range of 9 hexes they can be quite a bit away.
Well... that is not my experience in the game (the HQ was more than 9 hexes away). Please, do read the 16.4.1 part [:)]
RE: TOE upgrade
Posted: Tue Jun 08, 2010 1:10 am
by BigJ62
rest mode, in friendly base and near (2x radius) any cmd hq.
RE: TOE upgrade
Posted: Tue Jun 08, 2010 1:33 am
by PaxMondo
ORIGINAL: BigJ62
rest mode, in friendly base and near (2x radius) any cmd hq.
Thank you for the clarification!!!
RE: TOE upgrade
Posted: Tue Jun 08, 2010 7:19 am
by Smeulders
ORIGINAL: TulliusDetritus
ORIGINAL: Smeulders
They need to be within the range of a command HQ, as they usually have a range of 9 hexes they can be quite a bit away.
Well... that is not my experience in the game (the HQ was more than 9 hexes away). Please, do read the 16.4.1 part [:)]
The manual isn't always right, but neither am I, it appears to be 2x Command Range. Thanks BigJ
RE: TOE upgrade
Posted: Tue Jun 08, 2010 6:10 pm
by cantona2
Do replacements have to be on, or has this got no bearing?
RE: TOE upgrade
Posted: Tue Jun 08, 2010 6:24 pm
by WLockard
Has it occured to you that there are two completly different subjects being discussed here? Cap and Gown asked about TOE upgrades. They are completely different than equipment upgrades.
RE: TOE upgrade
Posted: Tue Jun 08, 2010 9:25 pm
by TulliusDetritus
ORIGINAL: WLockard
Has it occured to you that there are two completly different subjects being discussed here? Cap and Gown asked about TOE upgrades. They are completely different than equipment upgrades.
Well, given that TOE stands for Table of Organization and
Equipment, per definition if the TOE upgrades the equipment upgrades as well [8D] Or not? [:D]
In other words, I very much suspect we are talking about the same thing.
If you can find (along with 16.4.1.) another part of the manual which deals with this issue, please enlighten me. I am all ears...
RE: TOE upgrade
Posted: Tue Jun 08, 2010 9:32 pm
by WLockard
There are TOE upgrades and equipment upgrades. They are different. Equipment upgrades can occur almost anywhere, I think they need to be able lto draw supply and replacements need to be turned on. For a TOE upgrade to occur you must be in rest mode and within 2x a Command HQ range. A TOE upgrade does not exchange, upgrade, or accept any equipment, it only changes what equipment the unit can have. An equiment upgrade does exchange equipment, items, etc. This is what happens when you have INdian INf upgrade to Indian Inf 42.
RE: TOE upgrade
Posted: Wed Jun 09, 2010 8:09 am
by TulliusDetritus
I see. Thanks for the clarification, WLockard [:)]
RE: TOE upgrade
Posted: Wed May 01, 2013 9:39 am
by nihilent
Hi there,
This thread is already quite old, but I have a question regarding TOE upgrades. Does it really not matter that the command HQ, which has to be close (2 hexes?) to the upgrading unit, is of a different command than the upgrading unit?
I currently wait for the upgrade of my 5th Base Force, sitting on Saipan, and an Air Flotilla HQ resides also on Saipan. Nothing happens... is there any random factor involved to trigger the upgrade?
Other units upgraded pretty quickly as soon as I set them on Rest and HQs were in vicinity.
Thanks for your help!
Cheers
nihilent
RE: TOE upgrade
Posted: Wed May 01, 2013 10:44 am
by Chris21wen
ORIGINAL: nihilent
Hi there,
This thread is already quite old, but I have a question regarding TOE upgrades. Does it really not matter that the command HQ, which has to be close (2 hexes?) to the upgrading unit, is of a different command than the upgrading unit?
I currently wait for the upgrade of my 5th Base Force, sitting on Saipan, and an Air Flotilla HQ resides also on Saipan. Nothing happens... is there any random factor involved to trigger the upgrade?
Other units upgraded pretty quickly as soon as I set them on Rest and HQs were in vicinity.
Thanks for your help!
Cheers
nihilent
Command is irrelevant. To upgrade a TOE the unit needs to be in rest and within 2xcommand rating of a command HQ. In this case the air HQ is not a command HQ so it won't upgrade. The Japanese have some unlikely command HQs, 5th Fleet (9), Southeast Area Fleet (5) and 4th Fleet (1) are the three that spring to mind, the last two do not list as command HQ's but if you open their LCU window you will see they are. The Combined Fleet strangely isn't a command HQ.
To clarify what has been said before, equipment updates are not TOE changes and do not require any HQ to be present nor in rest mode.