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How to determine the strength of the enemy?
Posted: Tue Jun 08, 2010 2:49 am
by Fred98
In most wargames you would advance, make contact and bring force to bear at the weakest point.
In this wargame, much more realistic than other wargames, how do I determine the strength of the opponent at any given location?
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RE: How to determine the strength of the enemy?
Posted: Tue Jun 08, 2010 3:51 am
by JudgeDredd
Isn't that what the probe command is for? Pinpricking at various locations to find units, strengths and weekspots.
RE: How to determine the strength of the enemy?
Posted: Tue Jun 08, 2010 8:55 am
by Badjayhawk
Cycle through the Intel options to compare Recent/Current/General to watch for trends in movement and get an idea of the number of units you are facing at the given point. Look especially at how current and reliable the intel is on spotted units. Then the same unit status keys as apply to your units become somewhat more meaningful when toggled through for the enemy units, i.e., combat strength, rout status, morale, fatigue. Launching a probe will confirm this or provide still more information about the total force concentration and strength, though at a cost. Intel when a unit is first spotted is not always accurate (sometimes your subordinates may have trouble distinguishing between, say, an infantry platoon and an engineer company). I find this approach much more interesting than a general "fog of war" used by most games, where force position is the only mystery and once spotted, you suddenly know virtually everything about the units.