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Units not moving

Posted: Thu Jun 10, 2010 12:49 am
by Arimus
I'm not sure if this is a bug or I am doing something wrong or working as intended.
You can see the orders I gave this Bn and it continues to do nothing long after the order delay time has elapsed. There were some units that it engaged, but even though it is set to min aggro and bypass, it seems to want to stay put.

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RE: Units not moving

Posted: Thu Jun 10, 2010 12:53 am
by Arimus
I checked all the units and they are all in good shape. The logs say halting, being bombarded, taking casualties...
mostly halting and taking casualties. Seeing as this is an armored infantry unit, I don't see why they can't bypass the enemy they encountered easily.

RE: Units not moving

Posted: Thu Jun 10, 2010 2:12 am
by Arjuna
Thanks, we'll look into that.

RE: Units not moving

Posted: Thu Jun 10, 2010 5:53 am
by Arimus
Interesting...
If I move the withdrawal order aside and examine the movement order generated by the AI to complete this task you will see the AI took some liberties with the Aggro setting...

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RE: Units not moving

Posted: Thu Jun 10, 2010 5:54 am
by Arimus
and it changed the losses, ammo, basic and fuel from med/normal to high/max
 

RE: Units not moving

Posted: Thu Jun 10, 2010 6:01 am
by Arimus
I reloaded and tried the same unit with a direct move order and set it to min aggro, shortest path and it did the same thing. When the AI generated the move it set the aggro to Med, or at least that is what the order info box is saying.

RE: Units not moving

Posted: Thu Jun 10, 2010 10:41 am
by Arjuna
Given your other post I'm starting to think that we may have an enum to text mapping problem here. We'll look into that.