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Run “for” say one hour not just “until...”

Posted: Fri Jun 11, 2010 3:58 pm
by kipanderson
Hi,

Currently in BftB you can set the clock to run “until” say D2, 09 30..... which may be say one hour away. It would be great if one could set the timer to run “for” one hour then automatically pause. Then you review your units and when ready hit Run again and it runs for another hour then automactily stops. And so on.....

This would in effect give the option of playing Turn style. A big plus to an already stunning game. Other great games do the same. Combat Mission is now a Real Time game but has a similar feature for those who wish to play Turn style.

Hope you understand my rantings....

All the best,
Kip.

RE: Run “for” say one hour not just “until...”

Posted: Fri Jun 11, 2010 7:56 pm
by Adam Parker
I suppose hitting run at max speed - watching the clock pass an hour - and hitting pause is too much work? [;)][:'(]

Nah, I get ya. [:)] It would actually be a handy feature.

SSG's Carrier's at War has it - hence their forum's name "Run 5" - run for 5 minutes etc.


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RE: Run “for” say one hour not just “until...”

Posted: Sat Jun 12, 2010 2:22 am
by loyalcitizen
Now all we need are two more options on the Run-To feature:
Run-To: Reinforcements
Run-To: Airstrike

RE: Run “for” say one hour not just “until...”

Posted: Sat Jun 12, 2010 6:13 am
by wodin
Blimey alot of run to requests...I never use it...I just speed up a little then slow down or pause when I'm needed...but it would be good if the game automatically paused when reinforcements and aristrikes became available.