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Bora Bora unit
Posted: Sun Jun 27, 2010 4:54 pm
by agm
Scenario 1, July 42 -- I have been trying occasionally to pick up the 102nd Bn piece at Bora Bora since the beginning of the game. I sent a small AP (since it's a 0 port) and it wouldn't load. Then I sent a small AK with supplies which didn't unload. Then I sent a CB unit to build a port and it wouldn't unload. Any thoughts on rescuing these marooned infantrymen? Thanks.
Andy McCue
RE: Bora Bora unit
Posted: Sun Jun 27, 2010 5:34 pm
by Rainer
Set mission to "Amphibious"
RE: Bora Bora unit
Posted: Sun Jun 27, 2010 8:40 pm
by awadley
Keep xAP to the smallest tonnage possible. You can even have two or three ships in the TF.
Same goes for the xAK that you sent to unload supplies (Amphibious and small tonnage)
RE: Bora Bora unit
Posted: Mon Jun 28, 2010 10:27 am
by Sardaukar
You should actually bring in AP, not xAP, if you have one available, since port is size 0. AP have inherent means to load/unload (landing barges/boats) unlike xAP. APA would be even better, but available only later in war.