16 Dec Attack: Elsenborn Scenario
Posted: Wed Jun 30, 2010 2:22 pm
Battles From The Bulge follows the excellent design and playability from Conquest of the Aegean and for that I applaud the Panther Games team.
Yet living merely an hour's drive from the Northern Shoulder area of the battlefield I must point out some significant historical errors of this scenario that fairly dramatically change gameplay of the opening attack.
Elsenborn Scenario:
1. The 991st Volksgrenadier Regiment of the 277th Volks Gren Division is not present at scenario start, and does not arrive until 10:30.
2. Scenario starts at 0600 with notes that opening German artillery barrage is complete
3. 2nd Battalion 393rd Infantry Rgt frontage is extremely limited (300m), especially Company-K that historically covered over 1km with three Platoons
Company K of the 393rd Inf Rgt faced not one but two entire Volksgrenadier Regiments, the 989th Rgt attacking west down Rollbahn-A and the 991st Rgt attacking from Ramscheid accross the International Highway hitting the seam between the 3rd Battalion and 2nd Battalion 1km south of Rollbahn-A. The 1st Platoon commanded famously by Lt Joe Dougherty was hit by the full force of the 991st VG Rgt immediately after the barrage lifted. After a fierce yet short fight they were overrun by the 991st VG Regt as it broke through to out-flank K-Company and 2nd Battalion.
The artillery bombardment began in the Northern Shoulder sector at roughly 0530-0600 and lasted at least one hour until 0700 according to most 99th Infantry Division accounts.
These points may appear trivial yet make all the difference in the timing and effect of the opening attack for this scenario.
I will close with another thanks to the Panther Team: An excellent scenario editor that allows critics like myself to mod to our heart content!
Bravo on the game design, keep up the great work!
- Doc
Yet living merely an hour's drive from the Northern Shoulder area of the battlefield I must point out some significant historical errors of this scenario that fairly dramatically change gameplay of the opening attack.
Elsenborn Scenario:
1. The 991st Volksgrenadier Regiment of the 277th Volks Gren Division is not present at scenario start, and does not arrive until 10:30.
2. Scenario starts at 0600 with notes that opening German artillery barrage is complete
3. 2nd Battalion 393rd Infantry Rgt frontage is extremely limited (300m), especially Company-K that historically covered over 1km with three Platoons
Company K of the 393rd Inf Rgt faced not one but two entire Volksgrenadier Regiments, the 989th Rgt attacking west down Rollbahn-A and the 991st Rgt attacking from Ramscheid accross the International Highway hitting the seam between the 3rd Battalion and 2nd Battalion 1km south of Rollbahn-A. The 1st Platoon commanded famously by Lt Joe Dougherty was hit by the full force of the 991st VG Rgt immediately after the barrage lifted. After a fierce yet short fight they were overrun by the 991st VG Regt as it broke through to out-flank K-Company and 2nd Battalion.
The artillery bombardment began in the Northern Shoulder sector at roughly 0530-0600 and lasted at least one hour until 0700 according to most 99th Infantry Division accounts.
These points may appear trivial yet make all the difference in the timing and effect of the opening attack for this scenario.
I will close with another thanks to the Panther Team: An excellent scenario editor that allows critics like myself to mod to our heart content!
Bravo on the game design, keep up the great work!
- Doc