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Storm over the Pacific 1.02 - list of changes

Posted: Wed Jun 30, 2010 3:03 pm
by doomtrader
(1.02)
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Fixes
- Tutorial description corrected
- Corrected invisibility of all units in China Campaign 1941
- ChangeSMP event method corrected and now working for proper country
- Corrected CTD caused by unloading troops from amph transport in friendly territory
- Corrected all Guadalcanal reinforcements
- Corrected reinforcements event that caused Guadalcanal C to crash
- Screen now centered on unit when pressing TAB
- Amhp invasion now possible on hexes controlled or owned instead of owned by enemy
- Sea Zones names now visible
- Corrected CTD when after separate airstrike land unit is destroyed
- Corrected flags of North and South Korea
- Fixed info about strength of the unit after invasion
- Soviets are less willing to attack Japan early in the game
- Corrected triggers for Soviet attack on Manchuria events
- Corrected carriers air strikes rules
- Shore bombardment corrected

AI
- USA will use more randomized units during invasions (Pacific)
- USA will defend it's coast against upcoming invasion (Pacific)
- AI more willing to attack enemy navy at Guadalcanal
- AI unloads troops more efficiently
- Japan will better secure it's coast (Pacific)
- Naval AI becomes more active

Map
- Corrected place of displaying units in East Indian Ocean (Pacific)
- Corrected lack of ownership in some hexes
- Corrected lack of ownership in some hexes
- Corrected connection between Tuvaku Atoll and Marshall Islands
- Added possibility to land on Nikolskoye

OOB
- Corrected Naval OOB (China 1941)
- Added Air units for RoC (China 1941)

Events
- Brisbane Lane event added
- Battle of Lake Khasan events added (China 1937)
- Battles of Khalkhyn Gol event added (China 1937)
- Japan Invaded events added
- USA Invaded events added
- Australia Invaded events added
- India Invaded events added
- New Zealand Invaded events added
- Soviet attack on Manchuria events added

Features
- New event method added Hex.OccupiedByUnitOwnedByCountry (HexX, HexY, CountryID)
- New event method added AI.SetFortLevelToHoldAtAllCost (countryID, newLevel)
- New event method added SeaNode.AddLandUnitWithDest (int nodeID, int navalUnitType, int countryID, int unitType, int unitLevel, int unitStrength, int destNodeID, int aiOrder, string name)
- Added new report that keeps information about using of F12 feature