Comparison with COTA
Posted: Sun Jul 04, 2010 4:28 pm
If I compare the list of features of BFTB and COTA, I read a lot of "enhanced features" and "new codes".
I don't own COTA, but I'm interested to know how the player can see the differences between the two games. In what concrete situation can we notice the "better IA", the "better route findings", the better "formation movement code" or the "advanced force allocation algorithms" ?
I don't own COTA, but I'm interested to know how the player can see the differences between the two games. In what concrete situation can we notice the "better IA", the "better route findings", the better "formation movement code" or the "advanced force allocation algorithms" ?