SoP 1.03 - current list of changes (patch in making)
Posted: Mon Jul 12, 2010 8:29 am
The current list for 1.03 patch (in making), still 2-3 minor things to do including list of sunk ships.
(1.03)
------------
Fixes
- Air Strike description corrected
- Corrected starting date for Saipan scenario
- Corrected wrong price of units over first level
- Improved screen behavior after zooming or panning the map
- Zooming in and out does not causing map to jump/shake
- Corrected CTD when loading a scenario with country without a flag
- Corrected supply source display when unit was taking supply from Mulberry if it was cit off from city after Mulberry has been created
- Corrected beachhead display
- Partisans will appear only if they are land connected
AI
- Partisans in China now more dependable on Japan garrisoning
- Australian AI should coordinate strategic planning better in case of Japan invasion in Pacific Campaign
- AI will spend PP for technologies more rational
- AI will repair ships
Map
- Possibility to land on Maloelap added in Pacific Campaign
- Ishikawa (23|38), Ginowan (20|47) Ginoza (35|35) and Onna (28|33) added to Okinawa scenario
- Normanton (146|143) and Daly Waters (129|141) added in Pacific Campaign
OOB
- Vichy units in Indochina seceded to French Indochina
Gameplay
- Changed convoys data in Pacific Campaign
- Communists China will become more important player in fight for dominance in China in Pacific Campaign
- Communists China can be recreated after it's fall in Pacific Campaign
- Shore bombardment now depends on the range only
Events
- First Marine Division event add
UI
- F5 key now turns on/off units names
- Fleets can be sorted now
- Commanders can be sorted
Features
- New event method added Country.ChangeOwnershipOfAllAirUnits (countryID, CountryID)
(1.03)
------------
Fixes
- Air Strike description corrected
- Corrected starting date for Saipan scenario
- Corrected wrong price of units over first level
- Improved screen behavior after zooming or panning the map
- Zooming in and out does not causing map to jump/shake
- Corrected CTD when loading a scenario with country without a flag
- Corrected supply source display when unit was taking supply from Mulberry if it was cit off from city after Mulberry has been created
- Corrected beachhead display
- Partisans will appear only if they are land connected
AI
- Partisans in China now more dependable on Japan garrisoning
- Australian AI should coordinate strategic planning better in case of Japan invasion in Pacific Campaign
- AI will spend PP for technologies more rational
- AI will repair ships
Map
- Possibility to land on Maloelap added in Pacific Campaign
- Ishikawa (23|38), Ginowan (20|47) Ginoza (35|35) and Onna (28|33) added to Okinawa scenario
- Normanton (146|143) and Daly Waters (129|141) added in Pacific Campaign
OOB
- Vichy units in Indochina seceded to French Indochina
Gameplay
- Changed convoys data in Pacific Campaign
- Communists China will become more important player in fight for dominance in China in Pacific Campaign
- Communists China can be recreated after it's fall in Pacific Campaign
- Shore bombardment now depends on the range only
Events
- First Marine Division event add
UI
- F5 key now turns on/off units names
- Fleets can be sorted now
- Commanders can be sorted
Features
- New event method added Country.ChangeOwnershipOfAllAirUnits (countryID, CountryID)
