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Japanese GC Player Wanted

Posted: Sat Jul 31, 2010 4:41 pm
by Botany Bay
1 or 2 is fine

Long time player of the AI would like to play a human.

rule suggestions..
Suggestions for rules:

Settings: Historical First turn - off
Surprise - on
Damage Control - on
Realistic subs - on
fog of war - on
advanced weather - on
no unit withdrawl - off
auto subs - off
expand all at start - off
realistic R&D - on
reinforcements - either as is or -+15 for both
Player defined upgrades - on

Turn 1 rules
Allied cannot make new TFs
Allied existing TFs can be moved
No Chasing of allied CVs
No deliberate movement of TFs into known shipping tracks (both sides)
Allied Player will not touch Air units in Malaya, Phillipines or Hawaii.

Other rules.
Four engine bombers will not be below 8000 feet for any bombing until 1943.

RE: Japanese GC Player Wanted

Posted: Sun Aug 01, 2010 5:39 pm
by Botany Bay
anyone?