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LCU loading question

Posted: Mon Aug 02, 2010 6:48 pm
by Moss Orleni
Many scenario's start with certain LCU or LCU fragments loaded onto one or multiple ships.
In the editor, how can you assign LCUs/LCU fragments to ship(s)?
Cheers,

Moss

RE: LCU loading question

Posted: Mon Aug 02, 2010 6:54 pm
by DuckofTindalos
You assign them to Task Forces, not ships. Use the "Unit to load" field in the Locations tab.

RE: LCU loading question

Posted: Mon Aug 02, 2010 7:20 pm
by Moss Orleni
Thanks for the quick reply!

So, if I understand correctly, you can only assign whole LCUs (ie no fragments) to TFs, and there is no way to be sure if an LCU fits on to a TF?

Moss

RE: LCU loading question

Posted: Tue Aug 03, 2010 3:41 pm
by topeverest
Use 90% capacity rule of thumb in transport and 60% in amphibious. Otherwise you certainly will leave some behind.