Page 1 of 1
Mantis List 2
Posted: Thu Aug 05, 2010 11:24 pm
by Dancing Bear
Hi Marshall
will you be up dating the Mantis list anytime soon. I think most of the issues put on there in the last couple of months can now be acknowledged and closed.
RE: Mantis List 2
Posted: Fri Aug 06, 2010 10:18 am
by MarshallEllis
I will try AFTER I get a BETA 1.08.04 out!
RE: Mantis List 2
Posted: Mon Aug 30, 2010 11:30 pm
by Dancing Bear
Hi Marshall
maybe you could update the Mantis list, to give us something to chew on while we wait.
RE: Mantis List 2
Posted: Tue Aug 31, 2010 10:36 am
by MarshallEllis
I will try to look at it.
RE: Mantis List 2
Posted: Sun Sep 19, 2010 12:45 pm
by Dancing Bear
Hi Marshall
since Matrix is taking there time with the BETA, have you made any advances on other aspects of the game. Looking at the Mantis list, the following can likely be struck off the list as resolved or incorrectly reported:
714: The game is incorrectly giving the +1 if Turkish rather than if commanded by a Turkish leader
713: Game does not finish at end of land movement
710: Game does not advance out of January, and Russia must continuously replay January 1805
708: Game can repeatedly reload PBEM diplomacy file
707: Naval Blockade not working as it should
706: Games is being saved in the "SETUP" directory in 1.08.02
629: Unable to transport Loaned Corps on Loaned fleet
In terms of things you might want to put in this version, the list might be quite small:
712: France and Turkey are at Peace but Kushanz Ali is captured by France
709: Game locks up if help menu is used during combat
702: Text labels at top right part of screen during SETUP shown as "labelXX"
716: Creating a scenario using the editor the French III Corps is corrupted when an Algerian garrison is placed.
691: Unable to add Nelson to blockading fleet during reinforcement phase
693: Corps is kicked out after temp access expires even if warring powers have since become allies and allowed access
576: Enemy Depot in City blocks occupation
636: Game does not award defender of siege battle +1 PP if both sides break (this may be fixed in 1.08.04)
There are about a dozen more I could add on the list for 1.09 fixes, that would really improve the interface. A few might be:
646: AAR battle marker
631: Losses from naval battles not appearing in log
635: Standing orders in land phase needs scroll symbol
699: Make setting orders for one fleet in a stack automatically changes the orders for all fleets in the same stack
578: Add a Pay for Supply button
700: Make transfer of money to minor states automatic
660: Change colour of the box in the top left corner of a besieging force to black (same as blockading fleet)
653: Display Prussian saved manpower to Prussian player
598: Add column to unit text report that lists the orders given to each unit
652: show current manpower and revenue for other nations when the "show selected nation" button is used
600: Economic Phase Improvements
718: Game should provide warning text box when corps are halted by insurrection corps placement
RE: Mantis List 2
Posted: Mon Sep 20, 2010 11:11 am
by bresh
Sorry, but 714, is incorrect.
Corps commanders are leaders if no leader counter present.
Corps have instintict values representing minor leaders, that the developers did not include for counters.
So if a Turkish corps commands the battle, its commander benefits from Turkish commander abilities just as specific leader-counters.
Ok, matrix is bugged this is 3.time i post a response here.
Regards
Bresh
RE: Mantis List 2
Posted: Tue Sep 21, 2010 10:46 am
by MarshallEllis
DB:
I have not as of yet but will be looking to add much of this for 1.09
1.08 is done as far as I'm concerned. I'm packed with game fix requests from 1.07 games.
RE: Mantis List 2
Posted: Fri Oct 08, 2010 6:00 pm
by bongina
what about the French I corps disappearing?
RE: Mantis List 2
Posted: Wed Oct 13, 2010 9:12 am
by MarshallEllis
That should have been fixed in 1.07, I think???