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A.I.

Posted: Sat Aug 14, 2010 11:58 am
by jamespcrowley
This looks very promising but, for me, a great deal will depend on the veracity of the AI.

Can the AI play both sides with a resonable level of challenge and does it offer some variation in it's approach?

Or is this essentially an MP game with a token add-on AI, as happens so often?

RE: A.I.

Posted: Sat Aug 14, 2010 12:44 pm
by Grymme
Crowley. Vic has worked a lot on the AI for this release, as i understand it it was one of the focus points. So if you played AT (where the AI was quite reasonable compared to a lot of other games) this will be a substantial improvement when it comes to AI resistance. 

RE: A.I.

Posted: Sat Aug 14, 2010 1:29 pm
by Vic
The AI hardly uses any scripting so it should react differently each time, provided you play differently.

I think the AI is quite good. It has been one of the main focus points of development to provide entertaining play against the AI.

best,
Vic