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Suggestion to enhance walls and hedges.

Posted: Mon Aug 16, 2010 10:33 pm
by Fred98
A player ought to be able to right click on any wall or hedge and a message pops up:

This wall / hedge will stop these type of rounds.

This wall / hedge will not stop these types of rounds.

I am sure others can think of other types of information that ought to be available.

In real life every wall / hedge is a different hight. For game play purposes let them be standard heights.

Height type “1”. A standing man can hide behind and not be seen. A vehicle rated “high” can fire over the wall. Other vehicles cannot fire over the wall.

Height type “2”. All vehicles can fire over the wall. A standing man can fire over the wall. A prone man cannot fire over the wall and cannot be seen behind the wall.

Right click on the wall / hedge and the player is given the height type.


RE: Suggestion to enhance walls and hedges.

Posted: Mon Aug 16, 2010 10:41 pm
by Andrew Williams
I'm just looking out my window at a wall and a hedge.

No message pops up telling me what type of rounds it can stop.

RE: Suggestion to enhance walls and hedges.

Posted: Mon Aug 16, 2010 11:29 pm
by RD Oddball
It indirectly does that already Joe. The indication of cover should give you a good idea of what it provides. Also in the game options you can have your soldiers outlined in a color that indicates what type of cover the terrain their positioned on provides.

RE: Suggestion to enhance walls and hedges.

Posted: Tue Aug 17, 2010 12:00 am
by Fred98
ORIGINAL: Andrew Williams

I'm just looking out my window at a wall and a hedge.

No message pops up telling me what type of rounds it can stop.


Thats all well and good but in Close Combat you cannot tell.

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RE: Suggestion to enhance walls and hedges.

Posted: Tue Aug 17, 2010 12:05 am
by Fred98
ORIGINAL: RD_Oddball
The indication of cover should give you a good idea of what it provides.


Unfortunately bullets often go through walls inspite of that indication.

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RE: Suggestion to enhance walls and hedges.

Posted: Tue Aug 17, 2010 12:18 am
by Andrew Williams
[blockquote]quote:

ORIGINAL: Andrew Williams

I'm just looking out my window at a wall and a hedge.

No message pops up telling me what type of rounds it can stop.
[/blockquote]


Thats all well and good but in Close Combat you cannot tell.


looking out my window neither can I

RE: Suggestion to enhance walls and hedges.

Posted: Tue Aug 17, 2010 12:25 am
by squadleader_id
I'd just settle with an official fix for the errors and anomalies in the elements file data [:)] 

RE: Suggestion to enhance walls and hedges.

Posted: Tue Aug 17, 2010 12:34 am
by D.Ilse
ORIGINAL: Andrew Williams

I'm just looking out my window at a wall and a hedge.

No message pops up telling me what type of rounds it can stop.

I agree with you...that's too much battlefield info...no photo recon could tell you that stuff..vs where objects are, elevation changes to a degree and other ground features.

RE: Suggestion to enhance walls and hedges.

Posted: Tue Aug 17, 2010 3:39 am
by Southernland
but realistically your stone wall is going to protect you better from some directions better than others, it will rise and fall with the lay of the land etc so there isn't one size fits all

Wood walls even worse, a wooden paling a fully jacketed round 7.92 or 303 would rip straight through, a heavy post, yeah okay it'd probably go straight through that too truth be known.

RE: Suggestion to enhance walls and hedges.

Posted: Tue Aug 17, 2010 5:02 am
by Fred98
ORIGINAL: Southern_land
Wood walls even worse,
a wooden paling a fully jacketed round 7.92 or 303 would rip straight through, a heavy post,
yeah okay it'd probably go straight through that too truth be known.

What you say is true in real life.

But in the game we never know whether it is true.
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RE: Suggestion to enhance walls and hedges.

Posted: Tue Aug 17, 2010 12:22 pm
by xe5
In the game we do know that the cover provided by a paved road isnt great.

The current right click implementation is often misleading in this regard.
Also, the old cover/concealment mixup doesnt appear to have been corrected.

Image

RE: Suggestion to enhance walls and hedges.

Posted: Tue Aug 17, 2010 5:47 pm
by Andrew Williams
Yeah, there is something wrong with right click and soldier outlines when set to cover.... they don't correspond.  (it's being looked at)