ORIGINAL: HansBolter
ORIGINAL: michaelm
Damage by a device is handled through one massive function.
How said device is delivered is less important unless that delivery mechanism acts a force multiplier or divisor of some sort.
I'm not really sure what is meant by this, but what is important to a person who isn't intimate with the code is where answers can be found.
Since fire damage can be dealt to a base by either air bombardment OR ship bombardment, the correct place to define it in the manual would have been to include it in a comprehensive list of damage types under the description of BASES with references to the sections describing the capabilities of Naval and Air units.
That fire damage was soley described in the Air Units section completely overlooked the fact that it can also be dealt by ship bombardment. The descriptions of damage types a base can sustain in the Bases section fails to mention fire damage.
This is an example of the exasperation I often experience when looking for answers in the manual. I hope this helps you to understand why I am critical of the manual's shortcomings.
I think your "exasperation" with the manual, which isn't seemingly shared by others who use the PDF or Index, is clear. It's in every one of your posts.
But, if you want to be assured of a lack of exasperation to the Nth degree, shouldn't all DEVICES that can CAUSE Fire damage be detailed seperately in the manual? You know, ships and planes (and flamethrowers for all I know.) And then every type of air or naval or land UNIT (model, mark number, upgraded ship, etc.)? And then every year/era in which this can take place? And every nation which possesses those UNITS? And every environmental factor (weather, moonlight, DL, etc)? Ad infinitum, ad nauseum?
The manual is fine. The reason Fire is in the Air section is that 99.76345% of the time Fire damage comes from strategic bombing attacks, usually against Manpower. You can even produce firestorms, although I've never succeeded. The only time you get Fire damage from bombarment is in the highly limited case described to you up-thread. To insert this in a Base section might give the unwary player the impression that Fire is a common result of naval bombardment. And it isn't. (But doing so would produce howls in the forum from fan-boys of each stripe thinking they'd been robbed of their Fires.)
Manual-writing is an art. Trade-offs, not the least of which is cost in labor hours as well as shipping weight and dimensions, must be made.
I'm interested though. If the AE manual is so bad that it causes you pain, can you direct me to one (1) PC game manual for a game close to AE in complexity that fully does the job in your opinion? Just one.