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Guerrillas Event
Posted: Fri Aug 27, 2010 1:16 pm
by shunwick
Don't know how to explain this better, sorry.
If you have a Turn 1 Guerrillas 2 event and side 1 is the first player then the Guerrillas effect does not turn up until the side 2 part of the first turn. So the first turn the first player sees Guerrillas is turn 2.
If that all makes sense, I assume this is a consequence of splitting the turn calculations and effects. In the scenario I have it is not a problem since I can simply have side 2 have the first turn and keep them passive but it did confuse me a bit.
All I wanted to ask was if this was intended behaviour?
Best wishes,
Steve
RE: Guerrillas Event
Posted: Sat Aug 28, 2010 1:10 am
by larryfulkerson
If you have a Turn 1 Guerrillas 2 event and side 1 is the first player....
I thought P1 was always the first player. Is there a way to allow P2 to move first?
...then the Guerrillas effect does not turn up until the side 2 part of the first turn. So the first turn the first player sees Guerrillas is turn 2.
I don't remember ever having this experience in any of my games. Is this behaviour new to version 3.4 ?
All I wanted to ask was if this was intended behaviour?
I'm curious too. Good question.
RE: Guerrillas Event
Posted: Sun Aug 29, 2010 1:32 pm
by ralphtricky
Can you email me a copy of the scenario?
RE: Guerrillas Event
Posted: Tue Aug 31, 2010 12:39 pm
by shunwick
Ralph,
Sent. You need to turn No Borders off to see the effect.
Best wishes,
Steve
RE: Guerrillas Event
Posted: Fri Sep 10, 2010 8:06 pm
by ralphtricky
ORIGINAL: larryfulkerson
If you have a Turn 1 Guerrillas 2 event and side 1 is the first player....
I thought P1 was always the first player. Is there a way to allow P2 to move first?
It's Edit/First Force in the editor.
RE: Guerrillas Event
Posted: Fri Sep 10, 2010 8:10 pm
by ralphtricky
Steve,
Yes, that's the intended behavior, Guerilla conversion of hexes takes place at the start of the side's turn, so Player 2 will have the hexes converted and will then have the opportunity to move. I don't remember if there was a concious decision to work that way, but that's the way it's coded.
Ralph
ORIGINAL: shunwick
Don't know how to explain this better, sorry.
If you have a Turn 1 Guerrillas 2 event and side 1 is the first player then the Guerrillas effect does not turn up until the side 2 part of the first turn. So the first turn the first player sees Guerrillas is turn 2.
If that all makes sense, I assume this is a consequence of splitting the turn calculations and effects. In the scenario I have it is not a problem since I can simply have side 2 have the first turn and keep them passive but it did confuse me a bit.
All I wanted to ask was if this was intended behaviour?
Best wishes,
Steve