Tanks seem to always explode
Posted: Fri Sep 03, 2010 3:32 pm
I have not done any seriously testing, but I have been playing quite a bit and it seems to me that the armor in this release of CC always explode true to the original CC2. Not just the Shermans but the lighter armor as well as King Tigers, Panthers, etc. This became very evident while using a 20mm FlaK on a scout car. The scout car blows up like there are 75mm rounds on board.
I've noticed in later versions of CC such as Longest Day that this was not always the case. I preferred it when the armor did not explode when the tank was knocked out.
Is this leftovers from the old CC2 code?
I've noticed in later versions of CC such as Longest Day that this was not always the case. I preferred it when the armor did not explode when the tank was knocked out.
Is this leftovers from the old CC2 code?