While playing the game again for the first time in two years, I have discovered that there have been positive changes. For example:
Under the old rules, a cavalry unit could not be attacked by a force without cavalry period. This meant that it was easy to hold a town by just sticking a cavalry unit in that town. The new rules allow attacks on cavalry units. The one caveat is that a cavalry unit set to retreat stance will automatically retreat unless it is attacked by other cavalry.
Also, under the old rules, in order to assault a fort that is undergarrisoned, the opposing side needed at least 3,000 men. The new rules remove this minimum assault force requirement, which when you realise that the old rule allowed a single artillery unit to stop up to 3,000 men seemed pretty ridiculous.
I assume that there are more changes that I either haven't come across yet or am just not able to document the impacts. So, thank you for update 1.82. [&o]
I plan on posting comments on any other things that I may come across in the future with the hopes that there will be continued support for this game.
Regards,
Mark