Public Beta for Hannibal v1.02 (Updated)
Posted: Mon Oct 11, 2010 5:38 pm
Hi All,
We have a new update for you to look over. It includes a number of improvements and fixes, including a couple crash fixes and improved AI for sieges. The update is in the Members Club. You can access it by registering Hannibal, if you haven't already. It will appear on your Members Home Page with a link under 'Downloads'. Please remember that this is a beta, and any feedback will be appreciated.
Change History:
v1.02 – October 11, 2010
We have a new update for you to look over. It includes a number of improvements and fixes, including a couple crash fixes and improved AI for sieges. The update is in the Members Club. You can access it by registering Hannibal, if you haven't already. It will appear on your Members Home Page with a link under 'Downloads'. Please remember that this is a beta, and any feedback will be appreciated.
Change History:
v1.02 – October 11, 2010
- AI Changes[/b]
- AI improved knowledge of capturing border cities to avoid Mountain Attrition. This occurs at the Normal and Hard level.
- Improved decision-making by the AI for managing sally battles, relief battles, and defending a city against storm. The changes for this are not too dramatic.
- Improved decision-making by the AI for judging the size of a relief force when Rome is besieged.
- Game Fixes and Improvements
- Corrects a crash related to an obscure and apparently rare path-finding bug.
- Corrected the crash reported when the game is run on a Japanese OD.
- Some small play-balance improvements at the Hard level.
- The number of Roman Option Cards currently held is now shown in the first panel in Rome’s city report dialog.
- Theater permissions improved so that an army may travel from Africa to Spain when the current theater is “Reinforce Gaul” or “Send Forces to Gaul.”
