Two engine questions
Posted: Sun Oct 17, 2010 11:00 pm
1. I always wondered if it is worth using minimise losses setting when defending. The logic of it, as far as I understand, is to spare equipment, supply etc. But since a unit that retreats must go through a disengagement check and with minimise losses the chance of retreating is greater, is it a good idea to use defending units with that setting.
I thought it could be used to simulate a unit that retreats orderly while presenting some resistance to enemy units attacks, but very frequently the disengagement check seems to send units into a reorganization state.
2. Is there any cumulative increase on the chances of repairing a bridge after multiple attempts? It is frustrating to have 4 or more engineering units with 13 or 14 percent chance of repairing a bridge for more than 4 turns in sequence without moving and not having the bridge repaired. Does the chance increase with number of tries?
I thought it could be used to simulate a unit that retreats orderly while presenting some resistance to enemy units attacks, but very frequently the disengagement check seems to send units into a reorganization state.
2. Is there any cumulative increase on the chances of repairing a bridge after multiple attempts? It is frustrating to have 4 or more engineering units with 13 or 14 percent chance of repairing a bridge for more than 4 turns in sequence without moving and not having the bridge repaired. Does the chance increase with number of tries?