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AI use of added Japanese ships
Posted: Tue Oct 19, 2010 11:34 pm
by Buck Beach
In what way, if any, will the Japanese AI opponent use any added ships to any standard or modded scenario? Will it utilize any added tankers and/or merchant vessels (say for any auto convoy mode). Will it gather added escorts for ASW protection. How about minelaying sweeping activities. How about added air groups?
I realize that most if not all things are scripted for the AI to operate but is there any reason I would want to add to the Japanese OOB.
Buck
RE: AI use of added Japanese ships
Posted: Wed Oct 20, 2010 2:13 am
by DuckofTindalos
Ship use is not scripted. The AI will use what it's given.
RE: AI use of added Japanese ships
Posted: Wed Oct 20, 2010 9:01 am
by Buck Beach
Thank you.
RE: AI use of added Japanese ships
Posted: Wed Oct 20, 2010 10:49 am
by Andy Mac
As Terminus said
Ships it will use at all times but if adding carriers you must add air groups as the AI will not add air groups to empty carriers.
LCU's it will only use under the nada AI ie it may tactically attack local targets of opportunity but it wont move them to another theatre or use them for invasions etc
Air same it will use them from wherever you place them but wont move them about
Andy
RE: AI use of added Japanese ships
Posted: Wed Oct 20, 2010 11:28 am
by Buck Beach
Thank you Andy (and again to you T) since you are the AI man, that is the answer I was looking for.
RE: AI use of added Japanese ships
Posted: Wed Oct 20, 2010 10:12 pm
by Shark7
Is the AI restricted by port limitations though?
I ask because I did add some ships and ran a few tests, and they never moved from the bases I put them at. I'm thinking I may need to move them in that I put big ships (IE BBs) in a port where a TF with BBs can't form.