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Win7 64bit and editors

Posted: Thu Nov 04, 2010 12:32 pm
by frank1970
Hi,

I tried to use the editor, but my machine (Win7 64bit home premium) only tells me I try to use a wron file version. Does anybody know a workaround?

Thanks

RE: Win7 64bit and editors

Posted: Thu Nov 04, 2010 2:13 pm
by TonyE
For clarification, the H3/ANW scenario editors will run on 64-bit versions of windows. 

On the HC side the most straightforward approach in your situation would be an in-place upgrade to Win7 Pro or Ultimate where you'll gain the XP Mode virtual machine where you can run the HC SE (Scenario Editor). 

There are many other approaches, one of them being to fund a 32-bit SE.  That'd make me happier [8D]

RE: Win7 64bit and editors

Posted: Thu Nov 04, 2010 3:43 pm
by frank1970
the virtual XP machine runs on Win7 home, too. It just isn´t supported.
I´ll give it a try.

RE: Win7 64bit and editors

Posted: Fri Nov 05, 2010 11:10 am
by frank1970
After several hours of work I have to confess, that I found no workaround.
Has anybody some good advice, other than use an old computer [;)].

RE: Win7 64bit and editors

Posted: Mon Nov 08, 2010 12:35 am
by rickier65
ORIGINAL: TonyE

For clarification, the H3/ANW scenario editors will run on 64-bit versions of windows. 

On the HC side the most straightforward approach in your situation would be an in-place upgrade to Win7 Pro or Ultimate where you'll gain the XP Mode virtual machine where you can run the HC SE (Scenario Editor). 

There are many other approaches, one of them being to fund a 32-bit SE.  That'd make me happier [8D]

Do you mean to say above that the editors will not run on Win 7 64 bit?

On my XP system the HCE scenario editor button starts the Scen Editor, on my win & system it doesn't.?

thanks
rick

RE: Win7 64bit and editors

Posted: Mon Nov 08, 2010 12:37 am
by TonyE
What I'm saying is that the HC scenario editor will run on any 32-bit flavor of Windows and no 64-bit flavor of windows.

The H3 scenario editor(s) will run on both 32-bit and 64-bit flavors of Windows.

RE: Win7 64bit and editors

Posted: Mon Nov 08, 2010 1:41 pm
by rickier65
ORIGINAL: TonyE

What I'm saying is that the HC scenario editor will run on any 32-bit flavor of Windows and no 64-bit flavor of windows.

The H3 scenario editor(s) will run on both 32-bit and 64-bit flavors of Windows.

Ah - ok, thanks I was misreading the above post thinking H3 was HC!

Thanks
rick

RE: Win7 64bit and editors

Posted: Tue Nov 16, 2010 10:07 am
by TeTeT
I worked around this problem by installing a Windows XP that had a license not bound to hardware in a VirtualBox on Windows 7. The virtual machine runs the HCE editor nicely.

RE: Win7 64bit and editors

Posted: Tue Nov 16, 2010 10:37 am
by JudgeDredd
Can I ask why an older version of Harpoon (H3) has an editor that works in a newer (64bit) version of Windows, and the newer version of Harpoon (HC) has an editor that does not work on the newer version of the OS (64 bit)?

I'm not fussed, as I will not be using the editor - but I'm curious why this is the way

RE: Win7 64bit and editors

Posted: Tue Nov 16, 2010 11:30 am
by TonyE
ORIGINAL: JudgeDredd

Can I ask why an older version of Harpoon (H3) has an editor that works in a newer (64bit) version of Windows, and the newer version of Harpoon (HC) has an editor that does not work on the newer version of the OS (64 bit)?

I'm not fussed, as I will not be using the editor - but I'm curious why this is the way

First, HC is older (it is Harpoon 1), H3 derives from the Harpoon 2 codebase.

The HC scenario editor is a 16-bit program and there was never enough money or interest to convert it. Unfortunately the conversion is not an easy process. I've tinkered with it myself and have a version running but not really useable. Plus I don't have a ton of interest since I can easily run the SE in a virtual machine.



RE: Win7 64bit and editors

Posted: Tue Nov 16, 2010 12:48 pm
by JudgeDredd
Oops. Sorry for that. I thought HC referred to Harpoon Commanders Edition (and the E was just omitted) - I now see it means Harpoon Classic

RE: Win7 64bit and editors

Posted: Tue Nov 16, 2010 12:55 pm
by TonyE
Lineage:
Harpoon (1) -> Harpoon Classic -> HC97 -> HC2002 -> HC Gold -> HCE -> HUCE

Harpoon II -> Harpoon 3 -> Harpoon 3 ANW -> Harpoon ANW ->HUANW

Being a rebel I call anything in the 'Classic' line HC.  I'm starting to come around to calling ANW ANW instead of H3 but I have my days of rebellion.


RE: Win7 64bit and editors

Posted: Thu Nov 25, 2010 1:11 pm
by KEYSTONE07950
This is the game requirements from the product page:
Game Requirements
Windows 98 (ANW only)/2000/XP/Vista/7
800 MHz CPU (1 GHz+ Recommended)
512 MB RAM (1 GB Recommended)
32 MB Video Card (64 MB Preferred)
16 bit Sound Card (DirectX 8+ Compatible)
3GB Temporary space free on C: Drive during installation, plus 3.5 GB free, uncompressed hard drive space on installation drive
DirectX 9.0c or higher

Why then am I unable to open the Ultimate Commander edition scenerio editor?  I have windows 7 64 bit. 
I didn't pay for this version of Harpoon to have to search for "workarounds" to all the editor issues.

I am sorry I made this purchase.  Wasn't this tested on all versions of windows 7 before release.

Also, where is the data base editors that work on Access?

RE: Win7 64bit and editors

Posted: Thu Nov 25, 2010 6:55 pm
by Little Beavers
FWIW I have Vista 64-bit and my copy runs just fine.



RE: Win7 64bit and editors

Posted: Thu Nov 25, 2010 7:01 pm
by Terl
ORIGINAL: Little Beavers

FWIW I have Vista 64-bit and my copy runs just fine.



Do the editors run? The editors are allegedly only running on 32 bit. keystone is specifically complaining about the editors not working on win 7 64 bit...not the game in general

RE: Win7 64bit and editors

Posted: Thu Nov 25, 2010 11:20 pm
by KEYSTONE07950
Regarding Ultimate Commander Edition - scenerio editor will NOT RUN. Platform editor runs.

Regarding Ultimate ANW - 1) I get colored bands as the game starts up - not during play.
2) From the program group - when I click ANW scenerio editor I get:
TEMPORARY VERSION EXPIRING 2/01/11
ATTEMPTING MATRIX GAMES SERIAL NUMBER VALIDATION
THERE IS AN ERROR WITH YOU SERIAL NUMBER AS ENTERED. PLEASE CONTACT
SUPPORT@MATRIXGAMES.COM FOR ASSISTANCE. ERROR CODE -1
HARPOON WILL NOW EXIT.

Ooops - forget ANW #2 - if I "run as admin" I no longer get the TEMPORAY VERSION EXPIRING 2/1/11 error.

RE: Win7 64bit and editors

Posted: Fri Nov 26, 2010 1:37 pm
by TonyE
I am sorry I made this purchase. Wasn't this tested on all versions of windows 7 before release.

I program the game on Windows 7 64-bit and yes, it is tested on Windows 2000 and up. The specifications given to Matrix have a special note on compatibility and I think you see that in the manual.

Why are you sorry you made the purchase? Running a virtual machine with a 32-bit version of Windows isn't rocket science anymore and if you really want to edit scenarios we'll always find a way!

RE: Win7 64bit and editors

Posted: Fri Nov 26, 2010 1:47 pm
by KEYSTONE07950
ORIGINAL: TonyE
I am sorry I made this purchase. Wasn't this tested on all versions of windows 7 before release.

I program the game on Windows 7 64-bit and yes, it is tested on Windows 2000 and up. The specifications given to Matrix have a special note on compatibility and I think you see that in the manual.

Why are you sorry you made the purchase? Running a virtual machine with a 32-bit version of Windows isn't rocket science anymore and if you really want to edit scenarios we'll always find a way!

Thank you for your response.

You said that the compatibility was noted in the manual!!!!!!!!! If it was noted on the game specs I WOULDN'T HAVE PURCHASED ULTIMATE. THE GAME SPECS ARE MISLEADING.

As far as it not being rocket science running a virtual machine - how patronizing. If I knew I needed to run a virtual machine I WOULDN'T HAVE PURCHASED ULTIMATE!

I find this scenerio editor problem disturbing. Matrix should provide a fix.


RE: Win7 64bit and editors

Posted: Fri Nov 26, 2010 1:59 pm
by TonyE
Even Matrix makes mistakes and obviously they didn't update the product specs page when they updated the information in the manual.

A 'fix' as you call it to create a HC scenario editor that will run natively on 64-bit versions of Windows is not economical (we're talking over $100k and at least a year's time, minimum) so I wouldn't hold my breath waiting for that. 

This appears to be angering you greatly.  To that end you may want to request a refund from Matrix.

RE: Win7 64bit and editors

Posted: Fri Nov 26, 2010 2:05 pm
by KEYSTONE07950
ORIGINAL: TonyE

Even Matrix makes mistakes and obviously they didn't update the product specs page when they updated the information in the manual.

A 'fix' as you call it to create a HC scenario editor that will run natively on 64-bit versions of Windows is not economical (we're talking over $100k and at least a year's time, minimum) so I wouldn't hold my breath waiting for that. 

This appears to be angering you greatly.  To that end you may want to request a refund from Matrix.

The editing of scenerios was for me one of the most enjoyable aspects of Harpoon. So yes, I would like a refund.