Sharps' May 1, 1942 start [UPDATED 2011-4-18]
Posted: Mon Nov 15, 2010 12:35 am
I wasn't able to find any full-map scenarios that began six months after Pearl so I made one. This attachment represents the most accurate information I can find and my "best guesses" were Japanese divisions would have been located at the time.
If I didn't know a ship's exact location, it has been kept in port at Tokyo/Pearl/Colombo etc for the player to determine.
Designer bias warning: The Japanese player has a *slight* advantage in this scenario compared to other WITP maps. I felt that the additional subs, and reduced British ships due to Operation Ironclad add a nice touch. After all, most allied players would probably prefer the 12/7/41 start anyway.
I need help with:
1. Going through and upgrading the remainder of Allied ships through 5/42(Japan's are all set). DONE
2. Orders of battle for May 1, 2010, esp. in Burma and New Guinea NEEDS WORK
3. The Japanese invasion of China is relatively untouched; even though the frontlines didn't change much since 12/41. It has only been tweeked slightly. NEEDS WORK
4. A complete re-working of the Burma campaign for both sides. Esp. Japanese division composition and location. DONE
5. Locations of submarine patrols: detailed records are on Wikipedia for many individual sub patrols - they need to be integrated and guesses placed as to where those subs were on May 1. NEEDS WORK
6. A completely re-done Allied/Jap intelligence AI strategic commands; the scenario only needs a little more work for multiplayer, but creating a challenging, Strategic AI would make this a great scenario. NEEDS WORK
7. BBs damaged from Pearl Harbor are repairable to approximately the time it took them to be operational: DONE SOURCE
Notes:
8. Slot save 69 (Freudian slip)
9. Jap 16th Div/65th Bde fighting Corregidor US hold-out units there until about May 8th.
10. Jap 30th Div historically garrisoning Southern Philipenes
11. Jap 48th Div moved from Korea/Philipenes to garrison Java/Sumatra
12. Jap 50th/21st Divs in New Guinea historical; again I need their exact locations. Kept in Lae for now.
13. Port Moresby/Tulagi invasion TFs and their composition is accurate - I left them unloaded so the player may weigh the value of attacking historically. The Allied Carrier TF location is at sea historically accurate as I have been able to find; the remainder of ships are docked at Brisbane.
14. I went through and upgraded each ship (about 7,000). I realize that some may be upgraded to 1943 levels in error, as I misread the editor. I assure you I did it for both sides.
15. 18 additional Japanese I-200 and I-400 class subs to reward the long term Jap player for hanging in. Historically, the larger production run was planned, but canceled. No other ships have been added or planes changed.
16. Pilot Exp/Land Unit Exp and reinforcements have been added/upgraded for the various nations. However, there are still some gaps that can use revisioning.
17. Japanese May 1942 aircraft production was as follows: SOURCE
A6M2 86
A6M2- N 8
B5N2 5
D3A1 30
E13A1 9
G3M2 31 (the factories are converted automatically on 5/1 to G3M3s.
G4M1 31
H6K4 8
H6K4-L 1
H8K1 1
Ki-21-IIa 24
Ki-27b 51
Ki-36 18
Ki-43-Ic 51
Ki-44-Ia 0 (7 Tojos produced historically, although not available in-game until 9/42, I gave Japan an R & D boost instead)
Ki-46-II 18
Ki-48-I 29
Ki-48-IIa 3
Ki-49-Ia 12
Ki-51 42
Ki-55 63
Thalias 3
I have eliminated trainer production (about 2000/year) and upgraded Japanese aircraft and engine factories to reflect historical values (rounding off minor runs, of course)
Minimums (game prod. is slightly higher for stockpiles):
51 Nakajama Kotubuki
94 Hitachi (early)
78 Ha 31
112 Ha 32
137 Ha 33
24 Ha 34
220 Ha 35
524 aircraft per month. 716 engines per month.
18. British ships and Operation Ironclad (the invasion of Madagascar): CV Indomitable, CV Illustrious, BB Royal Sovereign, BB Ramillies, BC Renown, CA Devonshire, DD Inconstant, and DD Norman were historically not in the theatre on May 1 1942. They now have later arrival dates. However, the BB Warspite was repaired and returned to Colombo at the time.
19. Upgraded most aircraft in the game. However, a lot of US aircraft were untouched because historically they still had a shortage of planes in the Pac Theater. Priority is given to front line units.
20. Cities occupied by the Japanese have reduced manpower. ie., Hong Kong, which also has reduced industry. I feel its fair.
21. US 41st Infantry Division to Australia (thanks JeffK!)
22. 2011-04-11 VERSION 4 UPDATE: Fixed bugs, slight tweaks to game playability, updated South Seas Detachment Force to Rabaul, added Royal Thai Navy units (Graphics download a few posts down):
Thai Navy:
2 CA
2 CL
1 DD
12 TB
2 DMS
2 CMc
4 SS
1 TK
1 AS
3 AKL
23. 8,000 political points for both Allied and Japanese. Approx 50 per day for ~five months.
24. Upgraded CV Shinano's aircraft capacity from 47 to its historical 139 planes (the player will have to produce the additional aircraft).
25. 2011-04-17 VERSION 6 UPDATE: fixed bugs, minor general improvements, updated Operation Ironclad units, removed DD Paladin (not in theatre), +350 light Industry on Jap home islands, added several more ships for Japanese:
AMC HSK Thor
E RM Eritrea
SS U-862, U-181
SS Cappellini, Torelli
26. Coming Soon: US/Jap Ace pilot tweaking for higher propensity towards Ace status; Japanese-American Internment Camps in the US, AM Lepanto, AM Carlotto, U-219, U-195 etc...
ATTACHED IS THE LATEST UPDATE AS OF THE ABOVE DATE. ENJOY!
PLEASE DOWNLOAD THE THAI SHIP GRAPHICS A FEW POSTS BELOW (Credit Skyland)
If I didn't know a ship's exact location, it has been kept in port at Tokyo/Pearl/Colombo etc for the player to determine.
Designer bias warning: The Japanese player has a *slight* advantage in this scenario compared to other WITP maps. I felt that the additional subs, and reduced British ships due to Operation Ironclad add a nice touch. After all, most allied players would probably prefer the 12/7/41 start anyway.
I need help with:
1. Going through and upgrading the remainder of Allied ships through 5/42(Japan's are all set). DONE
2. Orders of battle for May 1, 2010, esp. in Burma and New Guinea NEEDS WORK
3. The Japanese invasion of China is relatively untouched; even though the frontlines didn't change much since 12/41. It has only been tweeked slightly. NEEDS WORK
4. A complete re-working of the Burma campaign for both sides. Esp. Japanese division composition and location. DONE
5. Locations of submarine patrols: detailed records are on Wikipedia for many individual sub patrols - they need to be integrated and guesses placed as to where those subs were on May 1. NEEDS WORK
6. A completely re-done Allied/Jap intelligence AI strategic commands; the scenario only needs a little more work for multiplayer, but creating a challenging, Strategic AI would make this a great scenario. NEEDS WORK
7. BBs damaged from Pearl Harbor are repairable to approximately the time it took them to be operational: DONE SOURCE
Notes:
8. Slot save 69 (Freudian slip)
9. Jap 16th Div/65th Bde fighting Corregidor US hold-out units there until about May 8th.
10. Jap 30th Div historically garrisoning Southern Philipenes
11. Jap 48th Div moved from Korea/Philipenes to garrison Java/Sumatra
12. Jap 50th/21st Divs in New Guinea historical; again I need their exact locations. Kept in Lae for now.
13. Port Moresby/Tulagi invasion TFs and their composition is accurate - I left them unloaded so the player may weigh the value of attacking historically. The Allied Carrier TF location is at sea historically accurate as I have been able to find; the remainder of ships are docked at Brisbane.
14. I went through and upgraded each ship (about 7,000). I realize that some may be upgraded to 1943 levels in error, as I misread the editor. I assure you I did it for both sides.
15. 18 additional Japanese I-200 and I-400 class subs to reward the long term Jap player for hanging in. Historically, the larger production run was planned, but canceled. No other ships have been added or planes changed.
16. Pilot Exp/Land Unit Exp and reinforcements have been added/upgraded for the various nations. However, there are still some gaps that can use revisioning.
17. Japanese May 1942 aircraft production was as follows: SOURCE
A6M2 86
A6M2- N 8
B5N2 5
D3A1 30
E13A1 9
G3M2 31 (the factories are converted automatically on 5/1 to G3M3s.
G4M1 31
H6K4 8
H6K4-L 1
H8K1 1
Ki-21-IIa 24
Ki-27b 51
Ki-36 18
Ki-43-Ic 51
Ki-44-Ia 0 (7 Tojos produced historically, although not available in-game until 9/42, I gave Japan an R & D boost instead)
Ki-46-II 18
Ki-48-I 29
Ki-48-IIa 3
Ki-49-Ia 12
Ki-51 42
Ki-55 63
Thalias 3
I have eliminated trainer production (about 2000/year) and upgraded Japanese aircraft and engine factories to reflect historical values (rounding off minor runs, of course)
Minimums (game prod. is slightly higher for stockpiles):
51 Nakajama Kotubuki
94 Hitachi (early)
78 Ha 31
112 Ha 32
137 Ha 33
24 Ha 34
220 Ha 35
524 aircraft per month. 716 engines per month.
18. British ships and Operation Ironclad (the invasion of Madagascar): CV Indomitable, CV Illustrious, BB Royal Sovereign, BB Ramillies, BC Renown, CA Devonshire, DD Inconstant, and DD Norman were historically not in the theatre on May 1 1942. They now have later arrival dates. However, the BB Warspite was repaired and returned to Colombo at the time.
19. Upgraded most aircraft in the game. However, a lot of US aircraft were untouched because historically they still had a shortage of planes in the Pac Theater. Priority is given to front line units.
20. Cities occupied by the Japanese have reduced manpower. ie., Hong Kong, which also has reduced industry. I feel its fair.
21. US 41st Infantry Division to Australia (thanks JeffK!)
22. 2011-04-11 VERSION 4 UPDATE: Fixed bugs, slight tweaks to game playability, updated South Seas Detachment Force to Rabaul, added Royal Thai Navy units (Graphics download a few posts down):
Thai Navy:
2 CA
2 CL
1 DD
12 TB
2 DMS
2 CMc
4 SS
1 TK
1 AS
3 AKL
23. 8,000 political points for both Allied and Japanese. Approx 50 per day for ~five months.
24. Upgraded CV Shinano's aircraft capacity from 47 to its historical 139 planes (the player will have to produce the additional aircraft).
25. 2011-04-17 VERSION 6 UPDATE: fixed bugs, minor general improvements, updated Operation Ironclad units, removed DD Paladin (not in theatre), +350 light Industry on Jap home islands, added several more ships for Japanese:
AMC HSK Thor
E RM Eritrea
SS U-862, U-181
SS Cappellini, Torelli
26. Coming Soon: US/Jap Ace pilot tweaking for higher propensity towards Ace status; Japanese-American Internment Camps in the US, AM Lepanto, AM Carlotto, U-219, U-195 etc...
ATTACHED IS THE LATEST UPDATE AS OF THE ABOVE DATE. ENJOY!
PLEASE DOWNLOAD THE THAI SHIP GRAPHICS A FEW POSTS BELOW (Credit Skyland)