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What boardgame is most like the Airborne Assault games?
Posted: Sun Nov 28, 2010 11:23 pm
by Prince of Eckmühl
Here's my vote:
http://www.boardgamegeek.com/boardgame/ ... er-command
The game was a PITA to play, but they were trying to do a lot of things that AA does, like "command-and-control."
Of course, it didn't come with a map or scenario editor! [;)]
RE: What boardgame is most like the Airborne Assault games?
Posted: Mon Nov 29, 2010 2:51 pm
by final_drive
PoE,
Do you know the Tactical Combat Series (TCS) by The Gamers (now published by MMP)?
Units are modeled one echelon lower than in the Command Ops Series. E.g. Infantry units are platoons, or MG/mortar squads; armour can be either platoons or individual tanks depending on the game title. However, the series has a command system including order delays.
So I sometimes wonder whether Dave played this series in the past and whether it formed an inspiration to him. He sure had already developed Trial of Strength long before I knew what a wargame was. [:)]
RE: What boardgame is most like the Airborne Assault games?
Posted: Mon Nov 29, 2010 2:52 pm
by Capt Cliff
There was an old board game called Hells Highway, not Highway to the Riech the monster game. It was playable but it is a IgoUgo system, which all board games are.
http://boardgamegeek.com/boardgame/2077/hells-highway
RE: What boardgame is most like the Airborne Assault games?
Posted: Mon Nov 29, 2010 3:47 pm
by simovitch
ORIGINAL: final_drive
PoE,
Do you know the Tactical Combat Series (TCS) by The Gamers (now published by MMP)?
Good lord I still have "Bloody 110" lying around somewhere. I could never wrap my head around what Dean Essig was trying to get me to do with the planning maps and phase lines...
I remember playing Panzer Command with the initiative chits and all, it was quite a novel concept for the time. Funny, but I believe
IF Panther were to do the East Front I believe the battles of the Chir River is the currently selected locale...[;)]
Hells Highway was another interesting concept, but I only remember laying out the map and wondering about how to go about it. I don't think I ever got around to playing it many many years ago. Capt Cliff - is ASL considered IgoUgo?
RE: What boardgame is most like the Airborne Assault games?
Posted: Mon Nov 29, 2010 5:14 pm
by final_drive
Good lord I still have "Bloody 110" lying around somewhere. I could never wrap my head around what Dean Essig was trying to get me to do with the planning maps and phase lines...
[:)] I got it too. Bought it on ebay a couple of years ago. Lacking space, time and opponent (and not going on VASSAL), so never played it yet, but it looks like it could be very interesting. Love the map too. The rules are currently in version 4.0 and new releases are still being worked on.
If we're looking for similarities in both the setting and the game mechanics, does anybody know the quite recent 'The Devil's Cauldron' by MMP? It's about Market Garden, and is in grand tactical scale - units are companies -, so a similar scale to Command Ops.
RE: What boardgame is most like the Airborne Assault games?
Posted: Mon Nov 29, 2010 5:24 pm
by wodin
D Day Omaha Beach...solo game at company level...and a fantastic one at that...I play it over most PC games.
RE: What boardgame is most like the Airborne Assault games?
Posted: Mon Nov 29, 2010 11:54 pm
by Prince of Eckmühl
Hmm, those are some good examples Wodin and Capt Cliff.
Thinking in terms of WEGO, the best that you can do without a computer to move the pieces around simultaneously, this one comes to mind:
http://boardgamegeek.com/boardgame/5058 ... n-crusader
Movement of all those companies and battalions is "charted" in this Crusader game, and there's an immense amount of attention paid to supply.
It also had rules for minefields and even tank breakdowns.
Then again, the C&C elements attendant to the AA games are pretty much AWOL.
And darned if it's not hard as heck to play!