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Idiot Question
Posted: Thu Dec 09, 2010 7:52 pm
by matt.buttsworth
Idiot question but I have looked at the manual and cannot find an answer.
What do the two figures at the bottom of each unit stand for?
Thanks
Matthew
RE: Idiot Question
Posted: Thu Dec 09, 2010 8:13 pm
by SGHunt
# - # means Combat Value and movement, and # = # means combat value and defence value
You can switch between these two modes using Z.
RE: Idiot Question
Posted: Thu Dec 09, 2010 8:14 pm
by Flaviusx
Combat value and movement if its a dash. offensive CV and defensive CV if it is a double dash. Values over 100 will be expressed as X. (This can happen with particularly strong stacks in tough defensive terrain that is fortified. E.g. 24=X would be a stack with an offensive strength of 24 and a defensive strength greater than 100.)
RE: Idiot Question
Posted: Fri Dec 10, 2010 11:51 am
by Templer_12
It's not an idiot question at all!
If this important information is not to find in the manual - then that is one giant blunder! [8|]
RE: Idiot Question
Posted: Fri Dec 10, 2010 12:14 pm
by Apollo11
Hi all,
ORIGINAL: Templer
It's not an idiot question at all!
If this important information is not to find in the manual - then that is one giant blunder! [8|]
Unit Counter Info: This sets the specific information displayed on the unit counters regarding a unit’s combat strength and movement points. This preference works together with the Unit Values Display Type preference. This preference can be set to CV-Move or COMBAT by selecting the box to the right of the “Unit Counter Info” text. If CV-Move is selected while the Unit Values Display is set to Numeral, then the counters will display the CV and Movement Points remaining. If CV-Move is selected while the Unit Values Display is set to Graphic, then the counters will display a graphic bar indicating the movement points remaining. If COMBAT is selected while the Unit Values Display is set to Numeral, then the counters will display the CV value followed by another CV value that accounts for the fortification defense modifier (15.3).
If COMBAT is selected while the Unit Values Display is set to Graphic, then the counters will display a graphic bar indicating the CV value. In all cases the CV displayed is the total for all units in the hex and the MPs displayed is the most MPs remaining by any unit in the hex. The default setting is CV-Move. Note: Regardless of the Unit Counter Info setting, enemy units will always be displayed on the map as if the setting is COMBAT; i.e. with the CV value followed by the CV value with the fortification defense modifier.
Of course it is in manual (page 32)... [;)]
Leo "Apollo11"
RE: Idiot Question
Posted: Fri Dec 10, 2010 2:59 pm
by willgamer
ORIGINAL: Apollo11
Hi all,
ORIGINAL: Templer
It's not an idiot question at all!
If this important information is not to find in the manual - then that is one giant blunder! [8|]
Unit Counter Info: This sets the specific information displayed on the unit counters regarding a unit’s combat strength and movement points. This preference works together with the Unit Values Display Type preference. This preference can be set to CV-Move or COMBAT by selecting the box to the right of the “Unit Counter Info” text. If CV-Move is selected while the Unit Values Display is set to Numeral, then the counters will display the CV and Movement Points remaining. If CV-Move is selected while the Unit Values Display is set to Graphic, then the counters will display a graphic bar indicating the movement points remaining. If COMBAT is selected while the Unit Values Display is set to Numeral, then the counters will display the CV value followed by another CV value that accounts for the fortification defense modifier (15.3).
If COMBAT is selected while the Unit Values Display is set to Graphic, then the counters will display a graphic bar indicating the CV value. In all cases the CV displayed is the total for all units in the hex and the MPs displayed is the most MPs remaining by any unit in the hex. The default setting is CV-Move. Note: Regardless of the Unit Counter Info setting, enemy units will always be displayed on the map as if the setting is COMBAT; i.e. with the CV value followed by the CV value with the fortification defense modifier.
Of course it is in manual (page 32)... [;)]
Leo "Apollo11"
This is a minor shortcoming in the tutorial, imho.
The tutorial should show a unit icon with arrows pointing to each number and symbol and define or explain each briefly.
The manual location is obscure if you are searching for units info.
RE: Idiot Question
Posted: Sat Dec 11, 2010 7:58 pm
by henri51
Yes although a lot of information is in the manual som e of it is hard to find, for example the color of the central part of units (it identifies armies and army groups). It would be nice to have a page with arrows pointing at every part of a unit graphic explaining what it means.
Henri