Page 1 of 1
Paratroopers as reinforcements??
Posted: Tue Jun 18, 2002 10:07 pm
by Ulrik
Hi again,
I am trying to creat a senario where Paratroopers are supposed to drop in as reinforcements (in turn 7-8 or sommeth)... I found the reinforce button but no ETA-one?? I think all would be solved id I could change the ETA..?? any ideas??...
Posted: Tue Jun 18, 2002 10:14 pm
by M4Jess
In the para deployment screen hit the "T" key to prompt the turn enter command..
M4 Jess
Posted: Wed Jun 19, 2002 12:39 am
by Capt. Pixel
Originally posted by M4 Jess
In the para deployment screen hit the "T" key to prompt the turn enter command..
M4 Jess
I believe the manual says you must plot a drop hex and then cancel that plot, and THEN hit the 'T' key to prompt a new delay.
I haven't tried M4s method.
This can be done with artillery barrages, also. Sometimes, like at the beginning of a new game, that delayed artillery can be really handy.

Posted: Wed Jun 19, 2002 9:23 pm
by Ulrik
Thanks guys!! Jup it's just to mark and then "unmark" and press T... Works great!!
Posted: Fri Jun 21, 2002 12:16 am
by Belisarius
On a related issue;
Is it in any way possible to call in paratroopers as reinforcements (F4) during a battle, or does the AUX forces have to enter at the reinforcements hexes?