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Lucky train to the Heimat ?ready to play

Posted: Tue Jun 18, 2002 10:15 pm
by Fradar
As the leader of a slovakian partisan group take a chance to destroy a german military train loaded with units of 20 th Panzer-Division and crossing the slovakian mountains.
Be prepaerd for a tough fight.

Posted: Wed Jun 19, 2002 12:24 am
by Warrior
OK, but where is it?

Lucky train to the Heimat ?ready to play

Posted: Wed Jun 19, 2002 12:33 am
by Fradar
Sorry ! I cannot get the zip file attached. I tried many times.
It says Attachment : max. size 0 byte.
If you give your e-mail I can send it to you.
francois.dargaud@libertysurf.fr

Lucky train to the Heimat ? ready to play

Posted: Wed Jun 19, 2002 12:35 am
by Fradar
Ok REMF, it seems to have worked now.
Enjoy and I would appreciate your comments.
Thanks .

Posted: Wed Jun 19, 2002 1:39 am
by Kaakao
Fradar, great scenario. Fast and exciting to play. Got DV 4486 - 690 when I tried it, just destroyed every german unit. Reducing the ammo of the sappers would prehaps make it a bit harder ?

Lucky train to the Heimat ?ready to play.

Posted: Wed Jun 19, 2002 2:35 am
by Fradar
Excellent and congratulation for you decisive.
If you replay you might achieve a draw. Results might vary depending on the efficiency of your sappers.
Thanks for trying it and for your nice comments.;)

I hope some expert will create a nice sound file for the engine and the rattling of car wheels on the rails.

Re: Lucky train to the Heimat ? ready to play

Posted: Wed Jun 19, 2002 4:13 pm
by Warrior
Originally posted by Fradar
Ok REMF, it seems to have worked now.
Enjoy and I would appreciate your comments.
Thanks .
Glad you got it attached, thanks. However, comment may be very slow in coming. I spend most of my time designing and have a HUGE collection of new scenarios which I haven't even gotten installed in the game yet. But the main thing is, your's is now on my computer, and if I ever burn-out on designing I'll be loading it.

Posted: Wed Jun 19, 2002 11:44 pm
by Redleg
The last two times I played this ended in a draw and a marginal victory.

The draw was the most fun because the AI was particularly nasty and I was sort of unlucky. It turned into a desperate retreat!

A very nice, quick-play scenario. I have played it 5-6 times and it was different each time.

Posted: Thu Jun 20, 2002 12:46 am
by Kaakao
Well now when I think more about the scen, it seems to be just right. My sappers really were efficient and only one pz-IIIn became a problem.

Posted: Thu Jun 20, 2002 11:01 am
by Grenadier
Nice little scenario, Fradar. You have made an improvement to my original trains. I got a marginal. The tough part is knowing when to withdraw to the exit hex. Timing is everything. Now if we can only have a train with linked cars that do not turn to fire...

Lucky train to the Heimat ?ready to play

Posted: Thu Jun 20, 2002 1:03 pm
by Fradar
Thanks Brent for testing this little scenario.
Yes, it would be great to have a train with all elements linked together and also the adequate sounds.
Did you see Intriguing activity on the Dirty Dozen with 6 trains moving at the same time ?

Posted: Thu Jun 20, 2002 4:41 pm
by Resisti
Fradar,
I played it, too.
I got a MV 5142/1049.

A couple of questions:

1) why units within the same platoon are so scattered around the map? Many platoon leaders are far from their own troops, making the rally more difficult...

2)is it ok that some partisans have Flammenwerfer?
Don't think so, as flammenwerfer is a vehicle weapon, with range 2....

For the rest, very nice little scenario.

Lucky train to the Heimat ?ready to play

Posted: Thu Jun 20, 2002 8:07 pm
by Fradar
Thanks Resisti fot you testing and comments.
The scattering of partisans was made on purpose.
Unlike soviet partisans that were well organized, I considered that this was not the case for the Slovakians and that on the field they would not follow army rules and would deploy a bit according to personal likings.
Sorry for the Flammenwerfer. I will change it.
It does not change much the situation I think.

Posted: Thu Jun 20, 2002 9:12 pm
by Redleg
Fradar's 6 moving trains, "Intriguing Activity" posted at the
Dirty Dozen
is a very unique scenario that shows how a determined and patient designer can squeeze a bit more from SPWAW than seemed possible.

Posted: Fri Jun 21, 2002 9:39 pm
by RockinHarry
looking forward to give it a try anytime next week coming! :)

________
Harry